Every Other Sunday DCC Game

I sat in on a DCC game ran by Roy Snyder. There were 3 players with existing characters and one other experienced player who was rolling up four zero level characters like I did.

We had fun and avoided any deaths so far, and had 4 combats. It is a module, the name I did not get, but so far it is off the wall and fun. I’m not used to such off the wall thinking, so it is a stretch to get up the that level of the others. It suits my sense of humor and quirkiness. I am not used to being plopped in with no clue of why we are there and winging it. This kind of role playing stretching is good for me and forces me to step it up a notch. Having four zero level characters to run made it more challenging to differentiate them, but in the 6 hours of play, I was just getting them sorted.

Two members of the party encountered two basilisk type creatures after managing excellent sneak rolls. One creature fell to a back stab, and the other got off two gaze attacks, and through a halfling being at the right place at the right time, was able to burn enough luck for them to make their saves. In our previous combats, we made some very close rolls to avoid falling off slick stairs in the side of a canyon.

I didn’t need to refer to the rules, other than a few pages in a handout from Roy, so I never referred to my tablet. I only needed a couple of dice I didn’t have, so I borrowed from other players for those few rolls. Roy mentioned some options for dice, so I will continue looking into those and try to get some ordered to arrive in time for the next session.

We had fun and I look forward to the next session in two weeks!

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