R

Day 18 R is for Roads

R – Roads/Bridges/Teleporters/Transportation

Transportation around the city will vary from walking, to riding an animal or a conveyance, to using some magic item.

Roads, bridges, rivers, canals are all methods to get around.

In my campaign, the ancient cities had rooms that were teleporters that could move you to other teleporters around the city, or to the other cities of the empire.

For a high magic campaign, these would be very interesting and the matter of their use and payment would need to be determined.

In my campaign, the use of these things is a lost art, and thus very dangerous. Without knowing the combination of stones to press, one can end up anywhere. Perhaps land at a broken teleporter, unable to return. Does the teleporter malfunction in some unpredictable way? Doe you end up in another ancient city unaware of it and unsure where you are and how to get back?

Could another plane or dimension be involved?

Types of Roads (See Roads) Do they have signposts and mile markers? I have markers on the boundaries of some territories.

  1. Dirt (MUD with rain/snow) In arid climates, trails, such as the wagon ruts of the Oregon Trail, can still be seen today.
  2. Corduroy
  3. Cobblestone
  4. Timber Trackway/Plank Road
  5. Brick (I recall living in Wichita, KS as a very young boy, late 60’s to mid-1972. The original brick roads were a fairly smooth ride. However, when they pulled up the bricks to work on the water or sewer lines, the replacement of the brick made for a bumpy ride. My dad always complained that if they did it right it would be as smooth as before.)
  6. Roman Roads are very sophisticated and allow two carts to pass, drain water well, with footpaths and drainage ditches. Some are still in use today. They also had mile markers.
  7. Tar – The Arab Empire around Bagdad used tar for their roads.
  8. Macadam – Chipped stone that worked well for wood or iron bound wagon wheels, that packed down hard with rain and use. Many might call them gravel roads. Rubber tires of cars pulled up the chips and tore up the roads. This led to roads made of Tarmacadam, i.e. tarmac, and also cement or concrete.
  9. Cement/Concrete The ancient Romans had cement and concrete and even marine cement for making harbors, some still extant today.
  10. Magic – The the use of Wall of Stone or Mud to Rock. I have a system of “wizard roads” in my campaign made by the fallen empire to connect its cities.

Quality 

  1. Poor
  2. Fair
  3. Good
  4. High

Maintenance (Initial quality will affect the required maintenance to keep that quality.)

  1. None
  2. Spotty
  3. Poor
  4. Fair
  5. Good
  6. Excellent

 

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