The Kickstarter for the new TSR’s Top Secret: New World Order launched last Tuesday. It funded in about 20 minutes and is now over 1,000 backers and nearly six times the goal has been pledged. All limited tiers, except the $5,000 tier where Merle Rasmussen runs a game for you and your friends, are gone.
Merle Rasmussen, author of the original Top Secret and Allen Hammack, auditor of the original, were joined by contributing authors James Carpio, Jayson Elliot, module by Chad Parrish, and Administrator’s Screen by A. J. Davenport. Illustrations are by Cory Gelnett, Hanae Ko, +Satine Phoenix, and Kristoffer Stout.
This is a new game system based on a new rule system called Lucky 13. You can experience a demo of the playtest rules at ConnectiCon next week on Saturday, July 8th, by James Carpio, and at Gamehole Con (Nov. 2nd-5th) on Friday night of the con, by Chad Parrish.
For this Kickstarter the text is done, as is much of the other work, so it should deliver on time in December, 2017.
This Kickstarter is also funding printing box sets for sale in game stores. A retailer pledge level is planned.
NOTE: TSR is a “new” company. They are the ones behind the former Gygax Magazine, the TSR Podcast Network, and Multiverse.world. Wizards of the Coast let the trademark to TSR lapse. They also let the trademark to Top Secret lapse. However, WotC still owns the copyright to the original Top Secret. I have seen lots of comments on various social media asking if the new TSR will be bringing back other titles from the original TSR. I am not aware of any other old TSR titles planned to be revived with new rules. It would not surprise me if that happens at some point down the road.
FYI – I contribute to Multiverse.world, so am in the know of a few things, but all that I know about Top Secret:NWO and other games is what is available publicly. I don’t have any other answers. If you have specific questions about Top Secret: NWO, submit them on the Top Secret:NWO Kickstarter page.