The End of An Era

Click here to listen to the podcast version.

Yesterday Google updated what is going on with the end of G+ and this afternoon, G+ pages started showing a yellow banner labeled: “Your Google+ account is going away on April 2, 2019. Learn more.

I’m saddened by this. They come out and finally state it plainly that all of G+ will be gone. I and others were hoping that they’d just make G+ a read-only archive, like they did when they saved Usenet from the great bitbucket in the sky.

Even though I was a gmail user from the early days of the original beta, I didn’t get onto G+ immediately, but once I learned all the cool information your could find and the interaction one could have with all the other bloggers adn content producers on G+ I was hooked.

I am saddened that some of my favorite interactions and discussions on G+ will be lost.

This has caused me to be more regular in blog posting, adn I have plans to do more.

I’m sick of Google giving us something cool, not building or managing it well, then taking it away. If G+ made the kind of money YouTube makes it would be here as long as Google.

I just recently found a cool browser add on for sending website information to Google Keep. I guess I need to send all that data to a google doc and download it.

I’m a technophile and I will continue to use technology. I’m not jumping into anymore cool betas from Google or anyone else for that matter. I plan to find the tools that will let me do what I need to do online and stick with them.

I bought the G+ Exporter program for $20 and have backed up most of the communities I am a member of. It isn’t current as Google started the cat and mouse of blocking them. I did download the Holmes Basic community and made it available to Zach of Zenopus Archives. I’ll do the same for any other G+ Community I’m a member of.

I used it to pull down my own online groups for my old Metamorphosis Alpha campaign, and my AD&D game on Roll20, and the Wed Night AD&D Game and Sunday morning AD&D game.

G+ had some very nice features, it’s a shame Google didn’t do social networking well and lied to themselves as much or more as they lied to others.

There are lots of efforts to keep gamers in touch. Some went to FB, others to Discord, some to various other federated platforms, and a bunch went to MeWe. I’m getting tired of how busy MeWe the MeWe page is. I’m active on Twitter, Discord, MeWe, and a bit on FB, and now I’m trying to do more with Reddit.

I know that whatever I do, I need to keep my content under my control as much as possible, I need to do the backups, and I need to promote my content to the places of my choice. I’m still posting on G+. I originally said that I’d be posting til the lights go out. I’m not so sure now, but there are a few still on G+ also posting, so I guess I’ll keep it up. I’m about ready to pare back what I’m involved in on MeWe and reduce the number of Discord servers I’m on. I even have an unused Discord for my Patrons.

I need more focus to produce content and make it look presentable.

G+ was fun while it lasted, in spite of the occasionaly dumpster fire. Nothing shuts up the idiots, so block and ignore made my G+ feed pleasant. I pro-actively blocked those people on MeWe.

If anything changes about my online interactions, I’ll be sure to get the word out.

Google’s January 30th Update

Shutting down Google+ for consumer (personal) accounts on April 2, 2019
January 30, 2019

In December 2018, we announced our decision to shut down Google+ for consumers in April 2019 due to low usage and challenges involved in maintaining a successful product that meets consumers’ expectations. We want to thank you for being part of Google+ and provide next steps, including how to download your photos and other content.

On April 2nd, your Google+ account and any Google+ pages you created will be shut down and we will begin deleting content from consumer Google+ accounts. Photos and videos from Google+ in your Album Archive and your Google+ pages will also be deleted. You can download and save your content, just make sure to do so before April. Note that photos and videos backed up in Google Photos will not be deleted.

The process of deleting content from consumer Google+ accounts, Google+ Pages, and Album Archive will take a few months, and content may remain through this time. For example, users may still see parts of their Google+ account via activity log and some consumer Google+ content may remain visible to G Suite users until consumer Google+ is deleted.

You can read the full statement here:

https://support.google.com/plus/answer/9195133?hl=en&authuser=0

Leap of Faith

He glared with impunity as he leapt from the cliff, falling from his foes and denying them their vict’ry — making the most obscene gesture in his culture, scratching his elbow.

It was debated among so called scholars whether it mattered which elbow. Some claimed the left was the rude gesture, others the right, and a few said it just didn’t matter. Visitors in this area were castigated if they were ever caught scratching their elbow in public. The appropriate method to avoid offense would be anything but using one’s fingers. Vigorous rubbing with the palm of one’s hand, a tree, or nearby building could be used — and no one complained. And no one had any clue why it was considered rude or when it started. All they could agree on was that it was the worst insult you can give someone.

His foes looked on, first amazed, then insulted as he clearly and distinctly scratched first his left elbow and then his right. Then he crossed his arms and scratched both elbows.

It was at that moment that the seam of his satchel, weakened by a recent glancing blow gave way. Suddenly all the coins he had so recently liberated fell away as he so sadly realized what had happened.

His escape plan was going perfectly til just now.

NOTE: I woke up with the phrase, “He glared with impunity as he leapt from the cliff.” Then the idea of a rude gesture and scratching one’s elbow. I don’t know what I was dreaming about, but it was too good of an opening to not quickly dictate it into Evernote.

If You Like Something Say Something

Over a year ago, I created the hashtag, #IYLSSS, If You Like Something Say Something, to promote small creators on Twitter.

For small creators, such as the artists/cartographers, designers, editors, layout people, small publishers, and others — spreading the word is worth as much, if not more than money.

Tell the creator & tell others that you like something they did.

It gives them encouragement and informs others of something they didn’t know about.

I haven’t used that tag as often as I should.

I made a graphic to explain it.

It’s short enough to fit on Twitter and other space limited sites, and of course, works with any website that supports hashtags.

More Musings On Dwarven Beards

I realized today, that I left out some things from yesterday’s post. You’ll want to read it before you read today’s post.

I also did a second podcast episode to deal with all the call ins. You may want to listen to that episode before reading below.

Grooming Methods

Combing and brushing. One can comb with the fingers or an actual comb. Those with long hair will have some form of comb. Some may choose to decorate them with fancy wood, shell inlay, or silver or gold wire. A brush does a better job of handling longer hair. A brush may also be fancy.

Hair can be removed or shortened by plucking, cutting, or shaving. Plucking is literally pulling out the hair. In some cultures it is done with the fingers, others will have invented tweezers to make this easier. Cutting can be done with a knife, whether a knapped flint or a forged one. Scissors were invented to make this easier. Shaving is scraping the skin with a sharp object, whether a sharp knife or custom made razor. Knapped flint or obsidian can be used as a razor.

Eyebrows can be left natural, or modified into some societal idea of beauty. As with hair and beards, one could make eyebrow decoration mean something.

There’s also ear hair and nose hair. They may not be plentify, but they can get quite long if you don’t cut them. They also tend to have more substantial roots, or the sensitive nature of the area leads to feeling like they’re tougher than other hair.

Hair in other areas of the body could also fall prey to a given culture’s understanding of how things “should” or “must” be done. Whether it is nothing, grooming for length or shape, or removal.

Color

Are beard and hair color the same or different?

Perhaps all dwarven females have blonde hair. Bearded or not, their braids align with their clan of marriage in patriarchal societies. In Matriarchal societies the men join the female clan and learn the new braids. Maybe these types of societies lead to fewer marriages outside of clan. In society of equals an individual will have one or or more braids to signify clan of birth and another for clan of marriage. That would also work in other types of societal organization.

What Color?

  1. Black
  2. Blonde
  3. Brown
  4. Red
  5. Pick a color with a dash of another, usually red.
  6. Salt & Pepper

Hair Type

Hair has a quality in the way it feels. Head hair and beard hair can be different. For example, my hair is fine and straight as can be. My beard is much thicker hair and it gets wavy as it gets longer.

  1. Fine
  2. Coarse

Hair Shape

Hair comes in all shapes, and again, can vary between head and face.

  1. Straight
  2. Wavy
  3. Curly
  4. Kinky

Braid Shape

Braids can be flat, round, square, and perhaps other shapes. I know how to do flat, round (twisted), and square weaves using the plastic lace material you use to make lanyards at camp. I don’t have the dexterity to do those fancy weaves on my face. I’m lucky I can do a decent standard 3 strand braid.

Braids can also be tight or relaxed.

  1. Flat
  2. Round
  3. Twisted
  4. Square
  5. Hexagon
  6. Other

Number of Strands

  1. Two
  2. Three
  3. Four
  4. Five
  5. Six
  6. More…

Signs & Totems

I had a call in to the podcast from Matt Jackson who mentioned something he read in a book. Hair-covered aliens braided their fur and used braids given to another to signify their service to the clan.

For dwarves, they could have a key braid to signify their clan. If a non-dwarf bears one it would have different meanings. If a trusted species, it would mean a great honor. If a goblin had such a braid on them, it would mean their doom, as all would assume they were party to killing said dwarf.

Rank, Honors, and Other Information

All kinds of information can be encoded in a braid. For example rank of social station or military rank was mentioned in my prior post. But a dwarf who slays a giant in single combat (witnessed by others, or course) will have the giant slayer braid conferred by the witnesses.

In addition to clan, it could encode genealogy. Nobles are very particular to indicate how many generations since the clan split from another, or that the clan chief’s mother is so many generations removed from royalty. More detailed genealogy could also be encoded.

More Examples from the Real World

Usually, men and women have different styles. One sex may keep short hair, the other long, or both the same general length, whether long or short.

Religion plays a role, such as many religions where the hair is not cut, or certain parts are not cut, or it is styled a certain way, such as the tonsure of medieval priests.

In imperial China the partially shaved heads and long braided queue of Chinese men, signified loyalty to the Manchu dynasties. It was imposed on the Han by their conquerors the Qing. This makes sense for in-game, certain victors in war might demand their conquered subjects show loyalty in hair styles. Certain religious orders were exempt. This made loyal men evident, and allowed identification of friend or foe on the battlefield. Cutting off one’s queue was an act of rebellion with the death penalty.

Religious wars could breakout over affronts to a certain faith’s hairstyles. In some real world faiths, removing all the hair may be an act of penance, signifying commitment or re-birth.

The hairstyle we think of as a Mohawk is actually from the Pawnee. The true Mohawk hairstyle is created by plucking all but a square patch at the back of the crown, the remaining hair was shortened and has braids that are highly decorated.

Here is a list of hairstyles. This should help those, like me, who aren’t into the fashion of hair to make it more interesting in game.

Other Species

Dwarves shouldn’t be the only ones who style their hair and beards certain ways. Throwing the possibility of piercings and tattoos into the mix adds even more variety. However, as in the real world, not all cultures will have piercings, tattoos, and certain types of hairstyles.

You could see rival villages in a region each have different hair styles. Noble houses could have a distinct hairstyle. At the very least, nobles might style their hair differently from the masses.

You don’t have to make them like the official bestiary. They can have more or less hair including adding it or removing it from how you describe them.

Maybe orcs are hairy and shave all their hair.

Animals

Animals uses for work, riding, or as pets can have their hair styled. Horses can have their manes and tails braided or cut. Herd animals with long hair might have a braid that serves as a brand.

The hair of animals is gathered and pressed to make felt. Some is of course woven to make string, yarn, and cloth. One could do similar with one’s own hair. IDEA: Maybe some cultures save all their hair until til a certain age and them make a symbolic item that is woven or felted from their own hair.

Bonuses

Cody M. left a message in response to the original podcast that if a dwarf spends a turn (ten minutes) grooming that it will confer a reaction bonus. Would this be to other dwarves or all involved?

Conclusion

I’m wracking my brain to ensure I didn’t forget anything else. I’m no hairstyle expert, so if there’s anything else that can be added to this, please comment!

Musings on Dwarven Beards

This is a companion article to supplement my podcast Episode #69 Saturday Scrawl #13 Musings on Dwarven Beards.

I realized today that I left out several things and added a new article, More Musings on Dwarven Beards. You’ll want to read it after this one.

Elders often sit and reflect on the clan’s past to plan the future.

First, a transcription of the episode, then some tables and illustrations.

Transcription

After having a long beard for over a year, the end of April, early May will mark two years since I stopped trimming it and let it grow. I’ve been thinking about beards and how to portray them more realistically where dwarves are concerned.

But first, a call in from Colin, Spikepit himself.

[No transcription of the call in.]

Thanks for the encouragement Colin.

Having less stuff is a big improvement on dealing with daily life. The more stuff one has, the more work, including time and expense, it takes to maintain it. Thanks for the podcast suggestion. I don’t have time to keep up with all the RPG podcasts, so i’ll put that on the someday maybe list.

I also want to thank all the listeners! The podcast is at 67 downloads per episode with a total over 4,600 listens. Not bad for 69 episodes before this podcast. Since my episode 0 is up, this is actually the 70th episode.

Work is starting to slow down, but is still quite busy. I do have more energy than I had last week, as I intended to make a podcast last Saturday, but just didn’t have it in me.

I’m working on my January PDF and released the Patron preview on Patreon. This month is about magic items. I may get it released this weekend. I’ve got two PDFs with over 400 downloads, one of those is a Copper seller. The dollar amount on the other isn’t enough for it to be classed as a copper seller. I’m over 1,400 total PDF downloads.

It’s also time to start finalizing the games I’ll be running at Marmalade Dog in Kalamazoo in February, and the games I’ll be running at Gary Con in March. If you’re going to Gary Con, I’d like to meet face to face. Let’s coordinate that.

So onto my thoughts on dwarven beards.

Once a beard reaches a certain length, I’ve noticed issues I am sure people with long hair have encountered. When I put on a t-shirt or sweatshirt, I have to pull my beard out of it like those with long hair have to do. Getting out of bed in the morning, I have to ensure I don’t put my hands on my beard, or I’m not getting up until I move my hands. If I eat at my desk, I have to be careful not to dip my beard in my plate or bowl.

There’s also the old joke about a beard being a “flavor saver.” Sometimes I look in the bathroom mirror and learn I’ve got a piece of food in my beard. That happens a lot more often with a long beard, than when I kept it shorter.

[If you’re eating pause and finish before you listen to this next bit.]

When I have a cold, or am dealing with allergies, a mustache is a liability. That’s all you need to know.

Why do I have a beard? The main reason is I hate to shave. I grew my first beard in 10th grade, I turned 16 that year. During high school and college I’d grow it for several months, then shave it off and after a few weeks, let it grow again. I’ve had a near constant beard for nearly 30 years, only shaving it off a couple times. I went to a goatee for a few years to shave off the white, but it is so white now that it doesn’t matter. Trying to dye it is time consuming and expensive. I did try that a few times, and it never lasts very long.

Why did I grow it long? I’ve always wanted to grow it long. I’ve wondered if I could ever get it long enough to tuck into my belt. I also had the idea after watching Sujata Day on Girls, Guts, Glory braid her hair to make a beard, I thought I’d see if I can grow my beard long enough to braid together over my bald spot. So being single I just let it grow. I’ve learned about things to care for a beard that wasn’t ever communicated to me until the popularity of beards in recent years. Using beard balm has helped my beard stay soft and done wonders for my skin.

A questions I often get is, “Don’t you get hot in the summer?” If you are used to a beard it isn’t bad, at least in my experience. There is a temperature difference. If I put my hands under my beard in winter, it’s a good way to warm them. It holds a lot of heat. One thing I don’t recommend is shaving a beard in the middle of winter. I did that one year in college right before a cold snap. Never again!

Some guys say it itches when they let their beard grow. I’ve never experienced that.

Once it reaches a certain length you can braid your beard. I don’t do it very often, but I’m getting better at it. If you do it too tight, it is uncomfortable to move your face or lift your head. Things such as smiling and looking up will give a tug. You can move your cheeks and make the braids flop.

I’ve got some ideas for some RPG related things for dwarven beards that I plan to write up on my blog.

For example, dwarves grow out their beards to protect their faces and necks from the heat of the forge and cold of the mine. Dwarves already get a bonus on their saves, but for cold based spells, I’d give a bonus to the save, and if they fail a fire based save, I’d give the beard it’s own save.

If the beard fails a fire based save, then something catastrophic will happen to the beard. Is it merely singed, or gone? If the fire comes from a certain direction is that area gone and the rest singed?

Dwarves have massive full beards, I see them as protecting a dwarf from chocking attacks, like chocking vines or an assassin’s garrotte.

Different clans would have different braiding styles or other differences in styling their beards.

A clan of dwarves that don’t have the epic dwarven beard might be called Shortbeard, that gets muddled over time as “Shor’bd.”

There might be some family of dwarves that have uneven, scraggly beards due to a familial curse. Scraggle Beard might be a taunting phrase.

Some styles of beard might lead to a way to stash something. For example, a dwarven thief might stash some simple tool in a braid that might elude discovery if captured, allowing them to make an escape.

Some dwarves might cut their hair or they might grow it long to enhance the majesty of their beards.

Some dwarves beards might be so long that they can form a weaponized braid, whether a garrotte or a whip-like structure.

An undead dwarf or dwarf/monster hybrid might have a prehensile beard that can grapple opponents or foul their weapons, or gag the person in the back of the line. This could be clusters of hair, or actual braids.

In my campaign, I have both dwarves and gnomes, and non-dwarves and non-gnomes always confuse them. Elves know the difference, but only confuse them to annoy the dwarves. Gnomes as pranksters often go along with it.

These ideas and more are rumbling in my head on their way to a blog post.

I think it is important to make dwarves more than just short people with beards.

Similarly, other fantasy creatures should be more than human-like simulacra with a simple trope to make them different.

What are some of the things you use to make dwarves in your campaign different?

Thanks for listening and game on!

Addendum

I realized shortly after I released the podcast that I left out mention of how one’s breath freezes on your mustache and beard. When warmed, it melts and you have a wet mustache and beard. This scenario would give the beard a bonus to its save verses fire.

The Tables

There are two general categories of beard styles braided and non-braided. Hair may be grown long to intermingle with the braids of the beard. The hair of the head can be styled totally differently than the beard. It could be shaved, buzzed, cut short, shoulder length, or left to grow.

Consider hairstyles in addition to beard styles.

The idea is for each dwarven clan to have their own beard styles. Nobility and royalty might have special styles to signify their rank. A monarch might style their beard to the custom of the local clan they are visiting as part of building good will. Military units might have custom styles to signify their unit. For example, archers might have a general beard style and braids might be structured to signify rank.

This is an worldbuilding tool to help make the dwarves in your campaign come alive. I plan to use this in my campaign.

NOTE: I am limited by my own experience and brief internet searches on braid types. If I missed something, please let me know.

Non-Braided

There are three general shapes for a non-braided beard. They may have smaller decorative braids on the fringes. There could also be decorations with silver or gold cuffs, beads, or feathers.

  1. Narrow – Combed inward from cheek to chin making a long pointy beard.
  2. Broad – Combed outward making a full, rounder beard.
  3. Forked – Whether naturally forked or styled that way.

Braided

This will vary in the number of braids, size of braids, number of strands in braids, whether they are joined, etc.

Size

  1. Large – One or more large braids.
  2. Small – One or more small braids.
  3. Large & Small – A combination of large and small braids. Some braids may be joined, or a small braid may be made below a beard cuff.

Large Braids

  1. Single braid under the chin.
  2. Forked braids under the chin.
  3. Large central braid under the chin and one under each cheek.

Small Braids

  1. Decorative on the fringes, such as temples and cheeks.
  2. All over, maybe even like corn row style braids.
  3. Dreadlocks. (These could be large braids.)
  4. At the ends of large braids.
  5. Small braids joined at the tips.
  6. Joining the ends of large braids together.

Decorations

  1. None
  2. Leather
  3. String – may be colored.
  4. Feathers
  5. Beads (Any gem that can be put on a necklace can be threaded onto hair.)
  6. Barrels/Cuffs
  7. Trinkets
  8. Other
What kinds of headgear do dwarves where when not in armor?

Piercings

Pierced ears, for example, could have braids hanging from earrings. If your dwarven culture has piercings, then consider how they interact with their beards.

Treatment of Beard in Battle

Some dwarven clans will proudly display their beard in battle. Others might leave them beneath their armor as padding. If fighting dragons or other known fire-breathing creatures, most dwarves will instinctively dowse their beard in water if they know what’s ahead.

Their could be a tradition of a “war-braid” for some dwarves. A special braid is worn in addition to the normal clan styling to indicate the clan is at war. This would be something all dwarves would know and only a charmed, intoxicated, or unconscious dwarf would miss it. That is, no notice checks or knowledge checks needed, unless it is a new an isolated group of dwarves who are the only dwarves to do this.

Dyes

Dwarves are not vain about their age. An old dwarf is a wise dwarf who has seen some $#!^. No dwarf would hide their age for vanity. A thief might done a disguise, but never for vain reasons.

Dyeing or coloring beards might be another way to signify clan or rank. Perhaps only the tip of a single braid is dyed to signify rank. Or the entire braid is dyed.

Conclusion

There are as many ways to style beards as there are to style hair. The above is by no means complete, merely a starting point for consideration to make your character or your world interesting. Please share ideas in the comments for how I could improve this. I like the idea of an all the dice table to help generate lots of combinations. One could also put this into a spreadsheet and generate a lot of combinations quickly.

The follow post, is More Musings on Dwarven Beards.

Beaker Beasts

As I was driving to run errands, I thought to the homonculous my magic-user in our Sunday AD&D game on Roll20 created last week.

As per the 1e Monster Manual, these creatures are created with the aid of an alchemist who works on a pint of the magic-user’s blood and then after 1-4 weeks, the spells Mending, Mirror Image, and Wizard Eye. This creates a 18″ tall humanoid creature with wings. It shares a telepathic link with it’s creator and can be controlled up to 48″ away (480 feet underground/480 yards above ground).

In some ways it is similar to a familiar, but is more tightly bonded to its creator. If it is destroyed, it causes 2d10 damage to the creator. Unlike with the death of a familiar, these hit points are not permanently lost.

My wizard is 7th level. And has 19 hit points. To avoid discovery, Urman cast invisibility on the creature and has not told the other players about it. So far, only the DM and I know about it.

We are going into enemy territory and something to help scout ahead will do a lot to help us avoid trouble.

Now that I have buried the lede, on to my thoughts. I mulled over the idea of spell casters creating all kinds of creatures, from the simplest of somethings able to do the least significant things, to golems.

We see other kinds of experimental creatures listed in the Monster Manuals, like bulettes, owlbears, and quickwood, and other strange combinations. Not all magic users will want to make such things, yet as DMs we should keep in mind that such things are possible. Wizards may desire to make their minions so that they are guaranteed to have loyalty and control of them. Created minions don’t require pay, so gold can go to researching new spells, potions, and items. Additionally, created beings may not need to eat, so less land is needed for farming to grow food, or again less treasure need be spent on food.

Only the three creatures listed above are specifically mentioned in AD&D 1e as being possible creations of wizards, besides the homonculus. That does not mean other creatures from the manuals can’t be said to be such, or that a DM can’t create new such creatures.

I don’t recall, but it wouldn’t surprise me if there was some variant class from Dragon Magazine that creates creatures.

I don’t have all the details worked out. But a wizard wanting to create creatures would need limits. Perhaps below 7th level, any creature created will be temporary and fall to ash, or other elementary substance. At some level beyond 7th, a creature not so strongly bound to the wizard can be created to travel further, such as a spy or emissary.

A variation on this would be “corrupting” an existing creature to form it to the wizard’s desires. This might draw unwanted attention from the local group of druids.

The more powerful a creature that is desired, the more costly it will be with a greater chance of losing control of it. This is seen with golems most obviously, but owlbears and bulettes roaming free and breeding are another form of out of control. They are now invasive species.

The more hubris a mage shows in their quest for power, the greater chance their plans fall to naught. The BBEG who makes the most terrible creature is hoist by their own petard when it turns on the BBEG, or is really just like a big teddy bear and won’t hurt a fly.

I’ll let this idea percolate and will do another post once it bears fruit worth sharing.

Have you developed any rules or tables for spellcasters to create their own creatures?

James Ward on Dieties & Demigods

Jim Ward has mentioned this a few times over the years. I saved this post in FB, but then couldn’t find it when I wanted it, so I am posting it here.

In his own words below, TSR did not remove the Cthulhu & Melnibone pantheons due to copyright infringement.

Both Wikipedia and The Acaeum have a different version of events.

Deities & Demigods
I’m going to print this out once a year for the rest of my years. I absolutely hate it when ignorant people say TSR/me acted in copyright infringement for the Melnibonean and Lovecraft sections of the book.

When I was given the assignment for that book I listed the various pantheons that I wanted to use. Gary noted that maybe the Lovecraft and Elric sections might be a problem. He gave me the Arkham House and Michael Morcock addresses and I immediately wrote them explaining what I was doing and asking for their permission to include their material. Wonder of wonders I got two letters back giving me permission to use their work. I foolishly gave those two letters to the lawyers at TSR. They might still be in some lost file at Wizards. I would kill for them now.

Anyway we printed up the book and it sold great. We then got a cease and desist letter from Chaosium. I don’t blame them a bit, however they didn’t know about the two letters. TSR would have won a court case hands down. However, the company wasn’t rich at that point and Brian Blume didn’t want to go to California, get a California lawyer, and spend time and money winning the case.

I went nuts because I had done way more than I was supposed to in clearing the way for those two licenses used in the book I wrote. I even offered to write two more pantheons free of charge, but the Blumes didn’t want to bother. I fumed for years.

Now, when people talk on line about TSR in copyright violation it presses my maximum angry button. Maybe some of my facebook friends can pass along this word as time goes on so that my blood pressure levels can stay in the normal range.

Now this might seem like a rant and it is. However, when people say TSR was in infringement they are calling me a plagiarizer. I consider myself a very honorable man. I would never, ever steal material that was not my own. I will not put up with that moniker. Thanks for listening.

Here is the link and a screenshot of the post for documentation purposes.

[UPDATE] A few hours after I posted this article and shared to various social media, the following comment appeared in James Ward’s linked Facebook post.

Rick Meints James Ward: I am the current President of Chaosium. I spoke with Greg Stafford, the former President of Chaosium, about the events surrounding the first edition of Deities and Demigods on a number of occasions. Greg and I know the following: You were acting in good faith and did not plagiarize the Cthulhu or Melnibonean material. We consider you an honorable man.

Here is a screenshot of this post: