CSIO Kickstarter – October Update

I got the CSIO Kickstarter October update in my email yesterday.

As has become usual, it is good news/bad news.

The good news is that the player maps and minis seem to be on track.

However, the bad news, while not a health crisis involves two complications.

First, their webhost GoDaddy is dropping support for SharePoint and Outlook, and did not warn them it was coming, so they have a short period of time to the new email platform. I did a quick google search, and it appears that the issue is Microsoft dropped support for some features of Sharepoint and Outlook, and are forcing people to Office365, or priced it so that GoDaddy had to force them, is more likely.

That GoDaddy waited until the last minute to tell them, I have no idea, never used GoDaddy. But my experience with Microsoft products in a web environment 15+ years ago convinced me not to use Microsoft products for my personal projects. I have no choice about using them in my day job.

Second, in addition to the unexpected time sink re-doing their website, one of the people working on the CSIO Book [the part I backed], has quit after a month of no progress. Here’s a quote on that, emphasis mine:


We’re fleshing out the final two chapters of the CSIO portion of the book dealing with Crime, Punishment, Manumission, and other rule variants. This should be completed within the next couple weeks and then we can run over the Thunderhold portion, then start the final layout. End of November may be cutting things close. We want this out before the holiday season madness. On another note, the person responsible for mining all of the stats to put in a spreadsheet for checking has quit after a month or so of no progress (Bob III will probably have to pick up that load).

So it may yet be out this year, only a year late. I suspect that it will slip into early next year since one person strung them along for a month.

I think this is a prime reason not to launch a Kickstarter until the book is ready for layout. That is, the text is written and through all the various drafts, and been proof read and edited. Even a revision of an existing book, especially something as big as a city, can’t just be done quickly.

The other lesson to take away is, don’t let people drag you down. If the people who are supposed to do the work are not doing the work, cut them loose before it drags down the entire project.

Most people were worried about how the miniatures add-on/stretch goals would kill this product, and the thing that is dragging it down is the centerpiece.

Another example of how to do a Kickstarter is the B/X Monster Reference Index, which ends Sunday, October 4th, and I expect to have before the end of October. This is someone who does lots of Kickstarters one after the other, but the product is ready to go. It is more of a pre-order system, and stretch goals/add-ons are done in a way that make sense and don’t interfere with the weight of the project to skew the costs of international shipping. This is an example of finding a niche with a product target that is easy to hit for quality and on-time delivery. By creating satisfied customers and maintaining the quality of responsiveness to questions and suggestions, and delivering ahead of the promised delivery date, +Peter Regan has customers that will back most, if not all of his Kickstarters.

Because of his diligence, if he ever did have a family emergency, he has earned the credibility that we wouldn’t question it. This is a big difference between first time Kickstarters that go crazy with funding and stretch goals and suddenly are delayed by mysterious and uncommunicated illnesses. Many of these have been people with mental illnesses. I am not against people who struggle with their inner demons sharing their efforts with the world. But if you know you have this struggle, do the work and be ready BEFORE launch!

If you are relying on other people, get their part of it before you absolutely have to have it, and cut them loose if they do not keep you in the loop. Be professional about it and hold others to a high standard. One cannot avoid sudden illnesses and accidents, so it makes even more sense to have the work ready to go before launch.

If you have to send something off to printers, make sure to keep up with them and make sure that they will be ready to start once you have the funds to give them the go ahead. Make sure they are a reputable company with references.

Most of all, if it’s your first Kickstarter, make sure to ask others who have done successful ones what it takes.

Except for something else cool by Peter Regan, I’m not backing any more Kickstarters until I start getting my stuff. CSIO [due November, 2014], Grimtooth’s Traps Hardcover [due July, 2015],  Remix Mini [due October, 2015], Marmoreal Tomb [due March, 2016], MA Epsilon City  [due March, 2016], Schlock Mercenary 70 Maxims Book [due May, 2016].

The one Kickstarter for which I have kissed my money goodbye is the stalled in legal limbo D&D Documentary, The Great Kingdom [due July, 2015]. Due to legal mumbo jumbo, no one outside the proceedings gets to know what is doing on until there is an eventual settlement, whether by court decision, or agreement among the parties. I would pay to see both movies, so what’s the problem? Settle your interpersonal crybaby $#!^ and make one movie. I don’t care which. I can live without the $50 coming back. If either side has a GoFunMe for legal bills, they have all the money I am going to give them.

I could never spend another dime on RPG materials or ever order something online and be happy. I’d have more money for other things. I really need to do more to start using all the cool things I’ve bought for RPG’s over the last few years, plus all the accumulated free downloads. There is so much material that I could stop going online and never use it all. I only go online because I like all the cool ideas that others have come up with and how they have used them.

If I spent less time online, I would have more time to make my own ideas bear fruit for sharing with others….