Here is entry #2. Actually, this is the version for AD&D. I will post all three items with the S&W Rules versions all together in one post.
I got this idea from my brother Robert’s campaign. My character, Griswald, owed a favor to a powerful wizard, Moran Redbeard. It turned out that all the high level players in the game owed him a favor or were willing to help him. I don’t know how Robert stated this, this is my interpretation.
Wizard’s Bookstand
This item appears to be a normal, yet high quality bookstand or lectern. Some have a delicate appearance like a music stand, others appear to be sturdy and heavy like a lectern. Others are small angled items designed to sit on a desk or table to allow the user to stand an read as at a lectern. The lectern has a cabinet below with a latching door than can hold three spell books or ten scrolls. The table top form can hold one spell book or three scrolls.
It is carved of the most exquisite wood with fine inlays and mystical runes. They can also be crafted of metal, such as, fine steel, adamantite, or mithril.
The bookstand protects the wizard’s spell book(s). It gives a +2 on all saves that the familiar may need to make.
It can hold the book shut and secure to the bookstand as a wizard lock at 11th level.
It conveys protection of the book versus fire and electrical magic, and bookworms and other pest that feast on spell books.
The wizard can summon the bookstand and it will walk to the caster bearing the book and can open the book to the desired page or turn the page of an open book to the desired page.
Use of the bookstand while learning spells allows the wizard to memorize spells in 3/4 the time.
The wizard can cast one spell from the book per day as a scroll, but the spell is preserved. However, if the wizard is interrupted in his casting, there is a 20% chance the spell will fade from his book and a 1% change per level of the spell that the spell before it and after it in the book will be lost. Roll separately for the preceding and following spell. If the spells immediately preceding and following are destroyed, there is a 10% chance that this is a catastrophic failure and every spell in the book is lost.
Some bookstands grant their owner additional spells per day while in their tower/residence or within 30 feet of the bookstand if the wizard is out and about with his bookstand. In both cases, this is only true while their familiar is on the bookstand.
There are two variations on the Wizard’s Bookstand.
1.) Jealous Bookstand. This bookstand is semi-intelligent and will not relinquish a book to the owner unless another familiar is immediately available to take its place. There is a 1% chance on any given day that the bookstand will refuse to give up the book. There is nothing to do short of a wish or limited wish, to get the book away from the bookstand without destroying both the bookstand and the book.
2.) Cursed Bookstand. This appears to be a normal bookstand until the wizard places his or her book on it. There is only a 1% chance for the wizard to notice anything odd. The nature of the Cursed Bookstand is to alter the spells in the book so that they have limited, ineffectual, inaccurate, or opposite effect. Roll separately for each spell in the familiar.
Spell Results Table: 1d6
1 – Limited Range. 3/4, 1/2, 1/3, 1/4. 1/8, 1/16 range. 1d6 for range effect.
2 – Limited Damage 3/4, 1/2, 1/3, 1/4. 1/8, 1/16 damage. 1d6 for damage effect.
3 – Limited Range and Damage. 3/4, 1/2, 1/3, 1/4. 1/8, 1/16 range. 1d6 for range and damage effect. Roll once for each.
4 – Ineffectual. Spell has all the appearance and sound, but no damage. A fireball looks impressive but does not burn. A magic missile looks right but no damage. Illusions have no visual or auditory effect. Informational spells either give static, partial, inaccurate, or outright wrong results. Protection spells have a 50% chance to be limited and a 50% chance to have the opposite effect. Opposite effect can be weakness instead of strength on an ally, or protection from normal missiles on a foe instead of an ally.
4 – Opposite effects, see Ineffectual above.
6 – Roll twice, ignoring this result on further rolls.
There is a 30% chance that an encountered Bookstand will have an Unfamiliar in or on it, or in close proximity.
Bookstand Mimic:
There is a rare creature that some sages and wizards have theorized resulted from some wizard’s experiment that combined a jealous and cursed bookstand resulting in a magical creature. This creature is alive and seeks to devour magic items. It prefers spell books. In the first week of use, it will function as a normal Wizard’s Bookstand, thereafter there is a 10% chance increasing each week, so that the second week it is 20%, third week 30%, etc. until the tenth week after the first, i.e. the 11th week that the bookstand will eat the wizards’s familiar. Starting the second week, the Bookstand Mimic will act as a Jealous Bookstand that refuses to give up its book. If the wizard is unable to free the book before the Bookstand Mimic can devour it, the book is lost. A wizard will only know about this if he or she encounters the information from a sage, fellow wizard, or research BEFORE placing his familiar on the stand.
NOTE: If a normal book is placed on the Bookstand Mimic, the Mimic will not react.
AC: 4
HD: 6 HP
ATTACKS: Special. Only the spell book placed on it.
ST:
Special: Eats spell books.
Move:
Challenge Level:
XP: