Non-Combat Solutions

I’ve grown tired of combat. I prepare scenarios and some of them beg for combat, such as a hungry animal or ravenous monster. However, others don’t necessarily require combat leading to the wounding or death of an opponent.

The XP for monsters is typically viewed as killing, but can include avoiding a fight, tricking, distraction, etc.

As a GM, I am always open to creative solutions from my players. Quite often, they come up with ideas that never occurred to me. Partly because I don’t memorize all their character’s abilities and especially don’t memorize what spells they have memorized. Players often miss what I think is a good solution, like those I think may be a possible obvious option. But then that is a trap for all GMs since we have all the information.

I let the players dictate what they think a solution is. The more complex their plan, and I don’t have to do anything to make it fail. Simple and straightforward plans may succeed automatically. Some may have a chance of failure, so I may have some sort of dice roll.

I can challenge my players in combat situations with large numbers, giving tough creatures maximum hit points, magic items, environmental settings, and the like. However, no matter how much I challenge players in combat, there has only been one combat that I was rolling high and they were rolling low. That was the closest I’ve come to a TPK in 40 years.

I don’t want to kill the characters, but I want my monsters to last longer and be more feared. But I also don’t want to continue having one or more combats every session. I can control part of that, so as GM I need to both lead by example and present other options to players.

There is a big push in RPGs to get away from race as a trope and some races being all bad or all good. I agree with that and prefer ancestry or kin vs. the term race since the word is loaded with so much historical misuse.

Related to that is combat and killing. I don’t see as big a deal made about combat & killing. There are complaints about trophy hunting in the real world, but many seem to have no issue with it in a game. I’m a long time gamer and don’t have problems knocking down plastic soldiers, defeating cardboard chits in a board game, or killing imaginary beings and creatures in an RPG. I’ve just grown tired of the sameness of it.

One option to dissuade the rush to combat is to make it much more lethal. More likely one shot or one hit death would make players think before risking their character. Removing a growing pool of hit points or re-thinking them is part of that. I shared a bit of how I envision that in this article and a follow up article.

The solution requires both the GM and the players.

I Need A Checklist

What I really want is a general list of ways that players can achieve a goal without ALWAYS fighting.

Some examples of avoiding a fight that are clearly baked into the rules from day one:

  • Reaction Checks
  • Charm Spells
  • Picking Locks & Picking Pockets
  • Evading Pursuit/Fleeing
  • Hiding
  • Sneaking
  • Dropping or Offering Food
  • Trade
  • Bribes/Protection Money
  • Traps
  • Tricks

Usually, a failure on one of these then leads to combat. Those things don’t bother me as much as assume combat.

I need to stop and remind myself to verify whether I am assuming combat and how much encounter distance influences whether there is a fight.

But What About Grappling?

Grappling is still combat.

Same with tranquilizer darts, and the like that require a “combat light” mode.

Other Means:

The prior list includes the below list. In the following, I am trying to distill it down to the major varieties of non-combat options. Specific options should be able to fit in one or more of them.

  • Lures, Diversions, & Tricks
    • This can include food, PCs or NPCs as bait/distraction, shiny baubles, fake larger force or fake bigger monster, etc.
  • Communication, Bargaining, Trade
    • There are many ways to influence a reaction roll, or do better on a second check.
  • Stealth
    • Can be either natural or magical. Be careful & be sneaky.
  • Information
    • Either by recon of the location to learn how to avoid a fight, or seeking a source of information whether a person or book.
  • Traps
    • Can be non-lethal to occupy or divert the monster or force guarding the item. Knock out gas is an option.
  • GMs can devise obstacles that are not NPCs or monsters.
  • What are other non-combat means of overcoming a challenge without combat?

What Is The Item of Value or Importance?

The item can be:

  • A person, such as a prisoner or someone who is lost or disappeared, or some mysterious NPC or group.
  • Information in a book, written on a wall, or in some other item whether magical or technological, clues to a mystery, or a secret.
  • Something valuable, whether gold & gems, or magic & technology, or anything relatively portable with value.
  • What other categories are there for “objects” adventurers might seek?

It’s Probably Been Done Before

I’m sure there are probably one or more RPGs that already have a long history of specific non-combat solutions. I am not aware of them.

I’m interested in the names of any such games and where to find them. If they are out of print and there is no affordable legal PDF available, a non-infringing summary of the mechanics or lists of options would be good. (One cannot copyright a game, but the expression of the rules can be copyrighted.)

I’m also interested in your experience with these rules and if there are mechanics how portable are they across various RPGs. Or are they just lists or tables with options for non-combat encounters and scenarios?

Have you crafted your own mechanics, lists, or tables to help with session prep and worldbuilding? I like to know about them.

Magical Protections

A few weeks ago in my AD&D campaign, an NPC used a scroll of Protection From Magic. This is a very powerful scroll and is easy to mis-adjudicate in play. This was the first time I had encountered this scroll in play either as a player or DM. As usual, one learns best by doing, and I did some follow up research after the session on similar spells and effects to better understand it.

A scroll of Protection From Magic negates all active spells, and has a 50% chance to remove the magic from permanent magic items. This even applies to magic the user of the scroll possesses, with a 5 foot radius.

Minor Globe of Invulnerability and Globe of Invulnerability are one way areas of magical protection. The caster can cast spells and spell effects out of these spheres of protection, but spells of the stated levels cannot affect the caster.

Anti-Magic Shell stops the function of all magic even that of the caster. Breath weapons, gaze and voice attacks, magic items, and spells. Magic weapons still fork as normal weapons within the shell. It is only the bonus to hit and damage and any other magic effect that is blocked. It blocks charmed, conjured, and summoned creatures from entering.

The DMG [Affiliate Link] has a note that creatures on their home plane would be considered normal creatures.

Dispel Magic would be useless against Anti-Magic Shell. Brute force or waiting for the minimum 2 hours for the spell to cease. A 6th level spell requires at least a 12th level magic-user, and this spell lasts 1 turn per level, a turn being 10 minutes.

I supposed the DM can allow Dispel Magic and other spells to counteract the Anti-Magic Shell. What happens when two casters, either friends or foes each have an active Anti-Magic Shell?

I see the options as being:

  • Nothing
  • Cancel each other out while their areas of effect overlap.
  • Double Effect? (Not sure how that’d work.)
  • Reduce effect? (Not sure how that’d work.)
  • Determine difference in caster level and adjudicate similar to Dispel Magic
  • Each caster has to roll a save vs. magic for their Anti-Magic Shell to survive interacting with another Anti-Magic Shell.
  • Something unexpected happens like a rift in space time and all within 30 feet have to make a save or get sucked in.
    • Many variations on the unexpected could require a table to roll on what happens.

Creatures

Beholder’s Central Eye – This creature’s large, central eye has an Anti-Magic Ray. In the first edition Monster Manual [Affiliate Link], it does not specify how this works. In practice, I think all assume it removes the magic from any item in the path of this ray. This is why beholders are so feared.

Beholders first appeared in the OD&D Greyhawk Supplement with the same simple description of what the large, central eye does, but no explanation to help a DM adjudicate it.

The effects logically would be like the spell of the same name, but the duration or a ray is instantaneous. So permanent magic items would be nerfed for the round they were in the ray, is how I would interpret it.

Other Types Of Protection From Magic

My past article, Magical Protections in AD&D, was the third part in a series relating to undead in AD&D, and thus was focused on protections from Undead that included summoned creatures.

Helping Others During Isolation & Quarantine

Last night (March 18, 2020), I mentioned to my patrons on Patreon, that I am not dependent upon their backing. I suggested that they consider backing the Patreons of creatives who rely on their Patreons to pay their bills. I then shared that across my social media.

I also mentioned that I had gotten too wrapped up in trying to keep up with what is going on with COVID-19. It was a huge, distracting time sink. It also fouled my mood. I need to step away from that.

[My prostate cancer diagnosis derailed my focus and I never published this way back in the early weeks of the pandemic. Since the pandemic isn’t over, it isn’t too late to share these thoughts. I’m not sure I’ll do anything with my list unless a lot of people indicate an interest in a certain topic.]

What Can I Do?

As I thought more about it, ideas of what else I can do to help more broadly than boosting my patronage of a few Patreons. I thought of all the things I know how to do that can add some variety to what I can share. As I thought, one other thing that occured to me was that I should challenge others to make their own lists of things they can share.

This is not limited to parlor games, board games, and Table Top RPGs. I’ve seen my YouTube channel have a huge increase in people suddenly searching for help getting started with Roll20 so their in person group can still play. I’ve had people seek assistance getting started so they can prep for their Virtual Gary Con games.

I will still talk about games on the blog, podcast, YouTube & Twitch channels. But I want to do more. So I am sharing my list of things I’ll list to talk about, and will share if there is interest.

There won’t be soup lines in this one, so those who have will need to share.

I encourage all tiny Patreons to encourage their followers to go support the Patreons of creators who rely on their Patreon to pay the bills.

My List

I know how to do a lot of different things and have some skills that some may want to know about.

  • The obvious RPG & Gaming stuff.
  • Sharing how to use Roll20 & other VTTs and resources to game online.
  • Opening up a new online game for new players. By that, I mean new players looking to learn how to play RPGs.
  • I’m leaning towards releasing the card game to both DriveThruCards [Affiliate Link] and GameCrafter with the free art to get it out. I don’t have the mental and emotional bandwidth to run a Kickstarter during a pandemic. I can do a Kickstarter later with the new art. This will give my artist more time to produce it.
  • Suggest little things we can do to assist and encourage one another.
  • Share my knowledge & experience with a world ill prepared for everyone staying home.
    • How to cook. I’ve got a back burner project that was a joke in college, but with serious practicality, The Bachelor’s Guide To Home Cooking. My parents taught me how to cook. I may have some tips others will find helpful.
    • How to clean. It’s amazing how many don’t seem to know how to do this.
    • How to do laundry. Maybe not, but some adults don’t know how to do this.
    • I was a volunteer firefighter/EMT way back when. All my licenses and certifications are long expired. I don’t have many good stories.
    • Life hacks. I don’t have many, but some may find them helpful.
  • Be a listening ear on a live stream. It’s amazing how many need someone to listen. Now more than ever as we are isolated, or confined with family or roommates, we need a variety of others.
  • I have a BA in History. I focused on the ancient near east, the Greco Roman period, middle ages, and Europe up to WWII. I’ve also studied colonial North America, the American Revolution, Civil War, and westward expansion.
  • Genealogy. I find it fascinating to identify when and where my ancestors were in a given time frame and relate that to historic events. I started a genealogy blog several years ago, and did the A to Z blogging challenge on that blog and this blog simultaneously.
  • I have had many comments on the sound of my voice. Many find it soothing. I have ideas to go along with that.
    • Reading a public domain short story or poetry. Maybe even something I’ve written.
    • Hypnosis or a Calming Voice. (No, I’m not starting an ASMR channel.)

What Can All Of Us Do?

-OR-

What can I do to help others in an isolation or quarantine scenario?

  • I suggest we all make a list of what we can do.
  • Order something for your elderly, disabled, or poor neighbors from an online retailer or restaurant, since you can’t go there in person.
  • Leave a note of gratitude for the mail carriers and delivery people.
  • Cheer on the healthcare, janitorial, and sanitation workers you know. Not just the ones among your family and friends.
  • Be kind to those who work in retail. Especially those at grocery stores.
  • Keep your house clean and organized to maximize the living space and minimize the things you have to worry about.
  • The sudden inability to do things is a lesson that we should always do things at the time they are needed. Don’t put off the laundry, if you use a laundry mat. Don’t put off grocery shopping because you hate it. Don’t put off visiting your aging relatives as you never know when you’ll see them again.
  • Take this time to figure out what is truly important to you.
  • If you are out of work and money is tight or non-existent, don’t be too proud to share your need. I’m sure food banks, houses of worship, and other non-profits will soon be out of resources until the supply chain catches up.
  • If you are blessed with a surplus of cash or other resources, share as you are able.
  • If you’re worried about the long-term food situation, now is the perfect time to be planning a garden. You can lay out cardboard in your yard to kill off the grass to make it easier to work it. Research methods that take little water. There’s a lot of good stuff on YouTube.

Hopefully Not My Penultimate Post

This is hilarious. I went to all the trouble to write this post and I managed to not post it before I went in for surgery back in August, 2020. I intended to record a companion podcast episode, but didn’t manage that either. I’m still doing great and slowly improving. I decided to publish this now as these sentiments still hold true. The following is as I should have published it.

Tomorrow I go in for surgery for prostate cancer. My personal plan and desire it to wake up after 4 hours of surgery in discomfort from multiple incisions from laparoscopic robotic surgery. I then plan to take a couple weeks off work and other activities to rest and heal up so I can keep running, playing, and making RPG stuff.

I’m a planner, so I have drafted “My Last Post.” I hope it’s something that will gather dust in my long list of unpublished blog posts and won’t be needed for many years, hopefully decades from now.

I just want you all to know that I have enjoyed the discussions, meeting at conventions, and of course, all the games.

I like being alive and experiencing life, so I will be very disappointed if my run ends so soon. I really want to see how this whole pandemic thing plays out. I also want to get my card game out. I flubbed on the test decks I made. I could have my son make those live, and just live with the results. I failed to overcome the existential and emotional inertia the lock down and news of having cancer hit me with. That’s really my one regret.

I appreciate all of you.

Be nice, love and respect one another, even if you’re different. How boring would RPGs be if there were only one choice for PCs, only one die to roll, only one type of player, and only one RPG.

May the gatekeepers slam their dicks in their gate and lose the key. Remember, their sad rickety gate is easy to just walk around. They are so focused on making you acknowledge their power over this sad gate, that they forget you can just walk around and avoid their nonsense.

Don’t give up the fight for all to have their rights respected and be treated equally. May all those who love to spew hate, choke on it instead and thus fall silent.

I’ll share on social media as soon as I’m able. Until then, no news is good news. Game on!