Category Archives: RPGs

Cell Phones – Handheld Communicator And Computer

I was struggling with a topic for an article, and was about to give up and end my streak of a post a day back to the end of January. Then I had a message indicator on my cellphone, and it hit me.

We have such small devices that handle all forms of communication: two way (calls, texting, email), and one way (received: emailed receipts, bill reminders, entertainment & sent: payments, notes/lists/reminders). Some phones have gone for bigger screens with higher resolutions for better experience, two cameras, motion sensors, GPS, etc.

If one does no have a cell phone in today’s world, good luck finding a pay phone. The only place I see pay phones now are in airports, and they take credit cards.

For a science fiction setting, one can imagine a computer as powerful or more so than today’s desktops, in the palm of your hand. The display will be holographic, so the size of the screen is variable. As dense as memory is getting, what limits will one have on a hand held computer/communicator?

Encyclopedic knowledge will be available, for topics that are in the system. Landing on a backwater or uncharted planet will present a world of unknown factors. Other than being able to check the atmosphere, and scan air, water, and potential food for pathogens/compatibility, how would this device help you?

Is it able to communicate to orbit? Can it make interplanetary calls, or signal ships passing through the system? How does GPS help when there are no GPS sattellites? Is there a star-faring version of GPS and do the general civilian devices have access, or does it require a separate device?

Would a general purpose device be capable of basic first aid, or contain the ability to guide the user in basic first aid, or perhaps something more advanced?

How tough/resilient would such a device be? I dropped a cellphone out of my pocket onto a cast iron floor vent in my house (It was built in 1920.) and it cracked diagonally across the screen. Touch screens don’t work so good, or at all when that happens. How far of a drop would it take to damage it? What water depth can it reach and for how long before it is compromised? What about the vacuum of space? There are also radiation, concussions from explosions, shrapnel from explosions, or projectiles from weapons.

Like today, there would be various levels of such devices, from cheap burners with an older interface. Now, burners tend to have actual buttons, but some small touch screens have appeared. In the future, an old interface might be a touch screen that require physical contact, and not have a holographic screen. They are severely limited in how much you can put on them. These are not as well made and would survive only so many hardships of daily use. How often do you have a player roll to see if their communicator survives a crash or fall, or fight?

Next would be the standard comm-puters that can handle more drops, but have a limit. My youngest son can still manage to crack a cellphone screen in less than a day. I’m glad I’m not responsible for his phone anymore.

Premium devices would be made of sturdier and more expensive stuff. Advertising how long they can stay in vacuum, and how long they can last at 100 meters, or some such.

At the pinnacle would be government/military grade devices that are resistant to a variety of abuses and resistant to cracking, i.e. “black hat hacking”.

How long does the battery last? A day, a week, a month, longer?

Instead of earbuds on a wire, there would be a vibration pad or pads you stick to your head behind your ears. Voice activation and voice recognition would be the norm. Minimal contact with the device would be needed. Placing it in your pocket or a shoulder bag and placing it for use of the holographic display could be the only times one touches such a device.

The device could be so small that the device(s) behind your ear(s) IS the comm-puter. Some societies might advocate implanting the device, especially so the government can keep an eye on you, “to keep you safe”. What if some nefarious organization or person cracks the system and uses it for mind control of the populace?

Take what we know of the current direction of technology and extrapolate it for a futuristic RPG. It gets smaller, more powerful, and more ubiquitous. It could end in nanobots that reside along the optic and auditory nerves and send signals straight to the brain. A display would be limited to the person, but could be shared with others within a certain range.

A fun thought experiment that have given me several more ideas, if I ever get things together for a science fiction campaign, either White Star or Metamorphosis Alpha.

Sages And Their Arguments

Earlier this week, some researchers claim to have identified Phillip of Macedon’s bones, that is, the father of Alexander the Great.

There is some pretty impressive results, but there seems to be a war of opinion between those who say these bones, and another who say those bones.

This gives me two ideas. First, what wounds would adventurers find on the body of a warrior? Would they be the broken skull of the final fight that killed him, or some major wound from which he recovered? In the presence of magic or advanced technology, such massive injuries might not be seen. Where magic is not so plentiful, or technology not so advanced, this gives us a good idea.

Second, if the ruins nearby are of interest to more than one sage or groups of sages, mighty they resort to means other than logic and reason to make their point? I can see one sage hiring players to “take back” something another sage “stole” from him, in order to destroy it, or modify it to strengthen his argument. Perhaps, it might go beyond mere theft to outright murder and destruction.

War of the Sages makes for an interesting historical event, or perhaps and adventure, or even a series of adventures in a campaign. Interesting what might happen when the agents of the sages interfere with the agents of the big bad. Or one of the sages IS the big bad!

I have an interesting and quirky sage in my campaign, but so far, he does not have a “nemesis”. I can see how it might be very interesting for players in my campaign if he had one. At least I would be entertained by their reactions to what might occur.

 

READ AN RPG BOOK IN PUBLIC WEEK – 2015 – July 26th – August 1st, 2015

Just a little reminder that next week starting this Sunday, July 26th through August 1st, is the second of the three annual weeks for Read an RPG Book in Public Week.

This year, I have not managed to read an RPG book in public during an official week, but I have read part of the 5th Edition Player’s Handbook while in my hammock, between two big trees in my front yard. If the weather cooperates, I should be able to manage to actually meet this challenge.

 

Thanks For Buying Stuff Through My Affiliate Links!

I signed into RPGNow to check out +Jame’s Spahn‘s new supplement for White Star, White Box Options: Psychic Talents. It’s less than $2.00 (1.99), so I figured I would use my accumulated credits to get it. Since this credits is not actual cash in the bank, I don’t feel bad about spending it. This first supplement from James was just announced yesterday and was in the top 8 at RPGNow at the time I wrote this the night before last. I’ve been trying to come up with my own ideas for psionics and not making much progress for something coherent.

I was amazed! It was $48.09! Holy fiduciary increase, Batman! Last time I looked it was less than$5.00. Once it got up to almost $10.00, but I spent it on a few things.

I just want to say thanks to everyone who has bought something through one of my affiliate links through RPGNow, DriveThruRPG, or D&DClassics. I will use the money to add to things that interest me, and will share my opinions in a review, as time permits.

AD&D Dungeon Master’s Guide PDF Updated

I just got the email that the Dungeon Master’s Guide PDF was updated. Based on the email two weeks ago about the Player’s Handbook, and last week’s email about the Monster Manual PDF, I assume that means that the Dungeon Master’s Guide with the Gygax Memorial cover will be available for sale tomorrow. It is not currently available for sale at the moment, just like last week.

So what will be released to PDF? We will see the return of Chainmail, OD&D, modules, etc?

Here are what should be the valid [affiliate] links when they release the PDF for sale.

RPGNow

DriveThruRPG

DNDClassics

Collected Errata for all AD&D 1st Edition Re-Prints at Dragonsfoot.

Here’s an in-depth comparison of the print versions of the re-prints to some originals at The Delver’s Dungeon.

EDIT – in 2015 WotC released the PDFs for OD&D and Chainmail in 2016.

DungeonMorphs 2: Cities & Villages: Map Generator Dice/Cards by Inkwell Ideas – They’re Here!

I backed this Kickstarter last year, and it was intended to ship by the end of May, and my dice set of five dice, plus two challenge goal bonus dice arrived today. I haven’t had a follow up post on this since this one in December. In addition to the dice, the five dice set has a small canvas dice bag, labeled Dungeonmorph Dice.

I knew this might be here today, after the update email on Saturday. I was glad to finally get it. My desire for them was to help give me ideas to flesh out a large ruined city. Aspects of my personal project keep dragging on and on due to real life, etc. I’m glad I finally have it,!

Now the outstanding Kickstarters I have backed are down to four:

  • Grimtooth’s Ultimate Traps Collection (The PDF is done and an update with bookmarks and clean up is nearly ready for us to review, before the book is printed. I order the hard cover.)
  • City State of the Invincible Overlord (I went for the book and the maps. I hope I get my stuff soon. The last update at the end of June indicated the first draft is done.
  • The Planet Mercenary RPG (I didn’t get the game, I got the book – “THE SEVENTY MAXIMS OF MAXIMALLY EFFECTIVE MERCENARIES”.)
  • Finally, the one I don’t expect anything to happen: The Great Kingdom, which was supposed to ship this month; before all the legal issues.

While I might back other Kickstarters, I’m not sure how many of them will be RPG related. Most likely, they will be nostalgia related, such as stuff from back in the day that I never had, or no longer have.

 

Ant Man

I saw Ant Man yesterday. It is a good movie and I really enjoyed it.

After it was over I reflected on a couple of points in the movie. The second one made mention of something from the first, but the second mention required the character to know something that was not shown. I suspect it will be shown as a deleted scene in the DVD that was cut to make a bigger surprise.

I was purposefully vague about these points because I don’t like reviews that repeat the movie, book, or whatever. A review shouldn’t regurgitate a movie, especially since so many trailers grab some of the best parts of a movie. Any spoilers then leave little to the imagination. Why go spend money on a movie when the surprise is ruined?

I never read an Ant man comic. I have seen cartoons from the 90’s and later with Ant Man, so I know a bit of the back story.

What I like about the Marvel movies, is that they give enough of the back story, so that one does not need to know all the details from the comic books. If you have not read any of the Ant Man comics, or think Ant Man is a dumb idea, try this movie anyway. It is fun, entertaining, and action packed.

As with all the other Marvel movies, you will want to wait until the end of the credits.

Six Years!

Today marks six years since I started this blog, way back in 2009. I had 29 posts in July and August that year, most of my posts were about past experiences as a player, more of a player’s journal. I was reading blogs of all the various OSR bloggers, several of whom ceased to blog, and decided I wanted to record my recollections and ideas. I didn’t pay attention and only a few weeks ago realized that last year was the big 5. Lots of bloggers seem to do that – get surprised when they hit certain milestones of time or number of posts.

2010 and 2011 were completely ignored – no blog posts. I got divorced in 2010, and had a lot of other things going on for a while there. I managed to read a few of my favorite blogs, and some disappeared in that time frame.

In 2012, when I finally dusted off my campaign notes and started playing with my sons, I managed a post that mentioned it. I also managed a post about random directions. It even had some tables!

2013 was ignored again. I played a time or two with my sons, but was not in or running any other games, and wasn’t following RPG blogs much.

Finally in January, 2014, I read about the D&D 40th Anniversary Blogging Challenge, so I signed up. Something about it being the 40th anniversary of D&D and my 36th year since I started with Holmes Blue Box, lit a fire. I posted blog posts in every month except January and September. My posting slowed in the summer when I was outside enjoying the short period of warm weather and sunshine we get in southwest Michigan. 2014 saw 226 posts, that’s almost 62% of the year. I hit 100 posts on March 17th, 2014.

I managed 27 posts in November, 2014 when I also participated in NaNoWriMo and over 60,000 words on a first draft of a novel. When I drafted this article in late March, I still had not written the last few chapters so I can start the second draft. I slowed to 8 posts in December, as it is the start of my busy time of year at work. [I still have to finish that first draft….]

January, 2015 saw 10 articles posted, and I started posting daily on January 28th. I reached 300 posts on March 4th., and 400 posts on May 9th. I did not pay attention to what my 200th post was.

So here I am, six years, almost 480 posts, an infrequent AD&D game with my sons, a Wednesday night AD&D G+/Roll20 game that has been going since March, 2014, and have played the last few sessions in +Roy Snyder’s DCC campaign. I have made a few contributions to the OSR and participated in some contests, and collaborative efforts. I ran my first session at a convention, made some new friends. Some I see somewhat regularly, and others I touch base with online.

I look forward to more games, more cons, more friends, and sharing and learning online!

 

Soooo MANY SALES!

ARG! Two days ago I posted that I was cutting back on RPG related purchases and today it’s all over the place that Lulu and Frog God Games are both having huge sales.

Oh well, discipline is easy when you grow up poor and used to making due. I have more than enough toys that I haven’t played with yet, so I will endure.

Now if such sales will be there when I am finally ready to make more purchases….

Berserkers Explained

Lindy Beige does a good job of explaining things. Sometimes he drones on past the point of having explained it, but I enjoy his videos.

So he debunks what most of us think of as berserkers in his latest video. Will that change how people play berserkers? Probably not.

I still find it interesting, and can see how a viking type campaign can use berserkers in a more historical way. Can you imagine how freaked players would be when they hear that they are greeted by the local lord’s berserker?