Free RPG Day 2015 – Preview

Tomorrow is Free RPG Day, and I will be in attendance at my FLGS, Fanfare Sports & Entertainment. [This is their new website.] From the official announcement [G+ link not available to archive.] by +Roy Snyder. Along with the immortalized +Doug Kovacs; +Adam Muszkiewicz  of +Metal Gods of Ur-Hadad &  +Drink Spin Run – An RPG Talk Show … Continue reading Free RPG Day 2015 – Preview

Day 17 Q is for Quarters

Q – Quarters Cities have different divisions or districts. How does this affect the layout of the city? In March, 2014 I published an article on districts or quarters of a city. That thread had someone ask me for my research, so I posted the links from my research. While following a chain of Wikipedia … Continue reading Day 17 Q is for Quarters

2015 A to Z Challenge Theme Reveal – Cities/Cities As Ruins/Cities As Megadungeons

Initially, I was struggling with the idea of a theme for this year’s A to Z Blogging Challenge. Last year I just picked a topic that fit the letter for that day and went with it. Then I remembered my half started project to help me deal with cities, ruined cities, and my thoughts that a large … Continue reading 2015 A to Z Challenge Theme Reveal – Cities/Cities As Ruins/Cities As Megadungeons

Do Players Have To Read The Rules?

There was a discussion on the OSR G+ Community that got me to thinking. In my campaign, AD&D, I have made the Player’s Handbook available, but the players don’t read it, except for spells. I don’t make the other manuals available. They have a lot more fun with the surprise of some strange monster they … Continue reading Do Players Have To Read The Rules?

Details On The As-Needed Character Generation

+Adam Muszkiewicz over at Dispatches From Kickassistan has his write up of what he calls “emergent characters” that I touched on in my write up of Marmalade Dog 20, and in more detail in my post about collaborative roll playing. Adam goes into details about its origins and how it has worked in actual play … Continue reading Details On The As-Needed Character Generation

Why Dice?

Adam Muszkiewicz told me at Marmalade Dog about a post he wrote just before the con on Why Do We Even Roll Dice? I finally had a chance to read it and he mentions dice drop table and their positions having as much meaning as their value. He also mentions several others who have recently made posts … Continue reading Why Dice?