Tag Archives: Fluff/Inspiration

Hero Forge Backer Mini Ordered

The Hero Forge Kickstarter was one of the first Kickstarters that I backed. I got swamped with real life and missed out on playing with the beta websites.

Tonight I finally made time to go online and design my mini and place the order. My Kickstarter pledge for $30.00 gets me a detail mini and free shipping. As one of the backers I have access to the beta hexagonal base, for no additional cost.

What is really cool, is that you can name and save the character and then click the share button to get a link to that character. My mini is my interpretation, limited by the options of the Hero Forge site, to make Griswald Stewart, my long-time character in my brother, Robert’s AD&D 1st Edition game. Griswald is a half-elf fighter/cleric/magic-user of 10th/10th/11th level , and is the one for whom Robert drew the wolf’s head image that is Griswald’s personal symbol. Griswald was the only one with a magic weapon when the group he was with encountered a wolfwere. Slaying this magical beast gave Griswald the appellation, “The Wolf”. Griswald’s father was a hillsman, who are based on the Scottish clans, so he is supposed to be wearing a kilt, it is the lower half of robes.

I will show pictures of the unboxing when it arrives.

I will now have to locate paints and other supplies to prepare it. I will do my best to put the wolf symbol on the shield. I will have a post or two on the progress as I paint it. That could take some time, as January is my busiest time of year at work, plus my first grandchild is due in mid-January, so I may not get to it until sometime in February.

I found the Hero Forge website to be easy to use. I could have chosen from many different genres, like science fiction, western, modern, or east-Asian. You pick a genre, body type, racial type and design from head to toe including facial expression. It is all point and click. The low end mini is $15 and is not suitable for painting. The detail mini is designed to hold paint, and there are three inch and six inch versions available, for a big increase in cost. Standard shipping is $5.00. It is also very cool that you can change your view of the mini in design to make sure you know how the whole thing looks and if it is to your liking.

If you want a mini that is massively customizeable, this is a quick and easy way to get one, although I find the cost to be one to limit my purchases to either favorite characters or major NPCs to use in my game. I only have eight lead/pewter miniatures from back in the day, so I don’t use minis in games I run.

I will include further impressions of the actual mini as part of my unboxing post in the coming days….

Griswald-HeroForge
Griswald-HeroForge

Group Name Generator

I had an idea for a group name generator. Here are my initial ideas. I will polish this and do a proper table after I let the ideas ferment a bit more.

Some groups of players like a name for their group. The online group I play in had a hard time coming up with a cool name, so we ended up using the name of the guard dog of our wizard. The dog’s name is Starchy. Some of us were in the first group of players and by association all of us were referred to by NPCs as “Baldric’s Boys”, since we recovered a gem with significance for the followers of an admiral who died hundreds of years ago. We merged the two into “Starchy’s Boyz”.

It can be used for groups of NPCs, the bad guys, allied good guys, mercenary groups like The Black Company from the book series or The White Company from European History.

Here is a link to the current PDF.

TYPE OF GROUP
Clan
Sept
Tribe
Order
Fellowship
Company
Brigade

PET/FAMILIAR/MONSTER
[Name]
[Species]
Hawk
Dragon

DESCRIPTOR
Slayers
Killers
Seekers
Destroyers

COLOR
Black
White
Red
Blue
Green
Yellow
Plaid

WEAPON/ARMOR/OBJECT
Staff
Sword
Scimitar
Cudgel
Bow
Shield(s)
Helmet(s)
Arrow(s)
Idol

Adventure/Module Names

It’s been a long day. Snow and cold last week, followed by warmer temperatures and a lot of rain and a thunderstorm last night. I only new there was a thunderstorm because I had to get up in the middle of the night, I can sleep through most anything once I get to sleep. That was at 3:30 and the power was out.

I got back to sleep.and was sleeping soundly and dreaming, on the edge of lucid dreaming when I swore someone was pounding on my front door, so I stumble downstairs to see who it was. No one. The dogs in their kennels were all excited and wagging their tails into the sides of the kennels making a load of racket. Did my dreaming translate that into pounding on the door? That was at 5:30 and I couldn’t fall back asleep. At 6:30 the power came back on and the streetlight across the street filled my room with light. (I need blackout curtains.)

At 7:00 my alarm went off, so I grudgingly got up and got ready for work and stopped to get massive amounts of caffeine to help me get through the day. At about 9:30 I dozed at my desk for a bit. Thankfully, it was a relatively slow day at work.

We finally got a CostCo in Kalamazoo, within a couple miles of my work, and just off the way home. My son presented me with a membership card, as he got two with his membership. Since he lives with me, we are in the same household. I made the mistake of shopping while I was hungry, but got things that are healthy…or mostly so. I saw what I consider a good deal on a mini desktop with Win7 Pro. My last desktop got zapped and all I could salvage were the peripherals and the hard drive. My laptop has a failed screen and keeps freezing up and having issues with Google+ Hangouts with the weekly AD&D game I’m in. I do some work for a non-profit, so I need a working PC to keep up. I was on the look out for a good buy.

Did I bury the lede well enough? LOL

My tired brain came up with a name based on some of the OSR and original modules, and I thought I’d write about that tonight.

The Caves of Cavernous Caverns. Awesome, right?

Or, The Caves of Chaotic Caverns.

The Crumbling Caves of Chaotic Caverns.

The Terrifying Terror of The Terrible Trolls.

What this is calling for is a random adventure/module name generator. I recall having read about something like that a couple years ago, there is probably more than one, but I don’t feel like googling for them right now.

Alliteration add punch to it, like : Red River of Raging Ravenous Revenants. Although a horde of raging revenants would be silly without the proper story and narrative elements, psychobabble and circumlocutious obfuscation….

It’s not a complete set of tables to generate a module/adventure/campaign name, since I didn’t put a die and a roll with each table, just something to get started. This is more a placeholder for me to refine my idea and come up with some sort of finished product or PDF to share at some point in the nebulous future. Ah what fun a tired brain can generate! Here is the current PDF.

d3 ARTICLE
1-3 – A/An
4-6 – The

LOCATION
Cave(s)/Cavern(s)
Tomb/Crypt/Vault/Grave
Hill(s)/Knob/Mount/Mountain(s)
Plains/Tundra
River/Lake/Sea/Ocean
Idol/Altar/Shrine/Temple
Pit/Dungeon
Fort/Castle/Fortress
Aerie
Coast

NOUN/ITEM
Secret
Night
Gold
Hoard
Horde
Clan/Tribe
Idol
Deep
Dark
Unholy

ADJECTIVE/DESCRIPTOR
Shiny
Adjective form of the Location
Frightful
Awful
Awe/Awe-full
Dread/Dreadful
Mischievous
Ravenous
Raging

ALIGNMENT (Use Lawful, Good, and Neutral if you want.)
Chaotic
Evil

CLASS (Mix in some of the AD&D Level Titles or find a Thesaurus)
Wizard/Mage/Archmage/Necromancer
Priest/High Priest/Acolyte
Monk
Thief/Rogue
Assassin
Warrior
Ranger
Paladin

COLOR
Black
White
Red
Blue
Green
Yellow
Ochre
Mauve
Taupe
Plaid

WEAPON(s)
Sword
Dagger
Staff
Hammer
Axe
Spear
Bec-de-corbin (not so much….)
Arrow
Club

MONSTER(s)
Kobold
Goblin
Orc
Hobgoblin
Drow
Pirates
Lizard/Lizardmen
Frog
Ogre
Troll
Dragon
Gelatinous jelly of slimy oozing spores (Now I need to stat that out….)
etc.

NaNoWriMo 2014 Winner!

50,123 words for NaNoWriMo.

I have made the goal of writing 50,000 words in November. Now I just need to wrap this thing up.

50,000 words is not as difficult to achieve as it sounds. Getting to the point that there is an interesting story that others will want to read and enjoy it, that is the trick.

Now to get this story moving to a conclusion….

I hope to have a complete first draft by the end of the month.

#NaNoWriMo

Magic Shops

Tenkar has a post asking about Magic Shops. My reply grew as I thought of things to add, so I had to write a post, as I needed one for today anyway.

Game balance and maintaining a challenge for players is the key here.

Magic shops are only places where one can acquire inks (from a magical or fantastic creature, like a giant squid’s ink, or the blood of a troll), quills (from a magic creature), paper/vellum/papyrus for scrolls, and some standard items/ingredients for spells. Any special/unique/plot hook worthy ingredients are not to be found.

There would be a market for wizards and others for body parts of various creatures for potions of control, strength, etc. How common is it for busy wizards to trade scrolls, potions, knowledge, etc. for a “favor“, choice of found magic items, body parts, and a lot of gold or gems/jewelry?

Any place with a lot of magic items/ingredients is either a wizard’s tower, occupied, or long “abandoned”, a temple or shrine, or a tomb or dungeon.

All the really good stuff, the players have to find, or find someone who has something they want/need and is willing to trade; or live long enough to have the party wizard make it.

In AD&D 7th level is awesome because scrolls can be made, with the proper materials. Also, potions can be made by wizards and illusionists with the help of an Alchemist. This makes potions, other than healing, hard to come by.

Even holy water in AD&D has rules for how much can be made and the minimum 5th level cleric needed for all the requisite spells. Holy water can be hard to come by if the cleric at the local village shrine is not high enough level or does not possess the appropriate font.

While magic was once common in the ancient world, and many of its marvels still exist and function. Knowledge of all its features and functions are lost to time, or rare manuscripts, or word of mouth teaching from one wizard to the next.

Thus adventurers have to go where they hope there are unexplored ancient ruins, in hopes of finding the things they need to reach a level where they can make their own items or easily make deals to get the good stuff from NPCs.

I have played in games where one could buy anything they wanted, and it overpowered the game and the DM ended up scrapping the campaign and launching a new one that was low magic.

I find it much more interesting to have to figure out how to survive in a low magic campaign where wizards are reluctant to share fireball and lightning bolt with up and coming wizards. What kind of favor is needed to get access to these items?

While magic wands,rods, and staves are fairly common in my brother’s game, finding one that is permanent is rare. If one makes a wand of fireballs, if the wand is not re-charged with at least one fireball within 24 hours, it ceases to be a magic wand. I have a character with a wand of ice that can only do wall of ice, because of this. It still has its uses, but is not the awesome instrument of icy death it once was. This forces much more judicious use of these items. One can blast the enemy into submission, but at what cost?

In my brother’s game, another player finally reached archmage, 18th level, via an ioun stone, and made a very complex staff, that my brother declared is an artifact, due to permanency and very good rolls by the player for the success of most of the spells. It took a lot of time in game, a lot of gold, and a lot of other ingredients and preparations. The accomplishments of this player are much more impressive than a magic rich environment where powerful things are easily required. Back in the early days, I knew players that had archmages, high priests, lords, etc. after a few sessions. Monty Haul syndrome isn’t prevalent among experienced DMs, but can suck a lot of fun out of it.

Even an alchemist making certain kinds of potions should be regulated so that players can’t just buy their way into everything. Even if there were such things, how long until the alchemist is out of ingredients to make more healing potions, or they become scarce and the price goes up?

Or as Gygax advises in the DMG, a huge influx of coin from the dungeons eventually inflates the cost of goods and services?

I am sure one can have a high magic campaign where there is balance, but for me, that would take a lot of thought and effort to plan and keep up with it all and assure a balance.

I do like a Dragon Magazine article that discussed a high level fighter going out to fight a dragon and limping back victorious, but his magic weapon and shield failed their saves, and are no more. I don’t recall which one it was as that was probably 30+ years ago that I read it, but the imagery stuck. That would bring balance with either a high or low magic campaign. One big, bad, nasty dragon gone, two or more permanent magic items destroyed in the fight, along with healing potions, henchmen and hirelings.

If magic is easily acquired, it should be easily lost. Even magic items that are acquired with great difficulty can be easily lost.

A halfling fighter/thief with a girdle of storm giant strength, gauntlets of ogre power, a ring of regeneration, and a +2 sword is nearly invincible in melee. The back stab from such a character is a death blow to the majority of creatures on the receiving end. Who needs to pick locks on doors when you can just run through them? It takes some of the challenge and fun out of it, unless the DM can present challenges, like an invasion of a lot of giants, or massive hordes of orc, or trolls, etc. The DM must give a challenge equal to the power available to the players, or it can become the same old boring slog. A magic shop where one can buy any item in the book, makes that challenge harder to maintain over time in my experience.

Castles and More Castles!

I joined the Amazing Castles community on G+ a couple weeks ago. Every day I get multiple pictures of new castles. Many of them are castles I have heard of, but never seen a photograph of them. There are also several that have angles that I have never seen of them before.

I like castles and wish I could afford to go to Europe and see them all.

Someday, when I grow up, maybe I can own one….

I plan to view them on my tablet and use some tracing paper, to see if I can make my own castles from the bits and pieces. Perhaps figure out how to map them on graph paper too.

Biographical Outline

One of my many interests is genealogy. I find it interesting to see when and where my ancestors were in relation to history, another interest – I have a BA in History.

There are many free genealogy programs that make it easy to generate a family tree for printing. If you are interested in a family tree for the rulers of a kingdom, or how a tight-nit extended family in a village tie together, or a major NPCs family, or even for players to chart their characters and how they might be related.

One thing I just saw posted on FB was about a Biographical Outline. There is both a PDF for printing, and a Doc file for editing.

It may not be something you use as a GM for more than a few NPCs, but as a player, it might be helpful to chart the events and places your character was involved in.

Such tools can also be helpful if you want to write a novel with a lot of characters that are related, or a historical novel, or a nonfiction biography.

 

The RPG Scene In E.T.

The one line I remember from E.T, besides “ouch”, “E li ott” and “I’ll be right here.”, is “Negative Charisma!” My friends and I all laughed at that, as Dieties and Demigods had already come out and we all knew about negative charisma.

Thanks to OSR Today, I was directed to an article about the game scene at Dungeons & Digressions, and a second article at Geeky Rant about the role of D&D in the making of the movie.