Trick/Trap Idea

I had an idea for a combination Trick/Trap.

It is a pit trap that is triggered by the first person to cross it. A combination of flash powder and a shaking thud from a huge stone going into place where the pit was. There is dust in the air and a small pile of dust where the former character stood.

To his companions, it appears that he was disintegrated. It would be funny to see them scoop up the “remains” for a burial or some small hope of resurrecting the deceased. Keep a straight face and go along with what they try to do.

To the character who sprung the trap, he is dropped down a chute and a 10′ x 10′ block goes into the area of the pit behind the character. The character then has to wait for rescue or figure out how to get back to the party.

At your discretion, the character can find a treasure and have an easy time of it, while his companions run into trouble.

Options:

  1. The pit trap re-sets in an hour.
  2. Instead of a pit trap use a teleporter that has a bright flash and dust fills the air and settles on the floor in a pile as dust from the destination trades places with the character. This resets in an hour and only the first character is affected. Be creative about where, how far the character is teleported.
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