More on Follow Me, And Die!

If you think about it, wandering bands of homicidal vagrants seek hirelings to help guard the horses, carry lanterns and torches, fight monsters, haul loot, and most importantly, to die instead of a player character.

The enticements to follow a band of adventurers are all flowers, sunshine, and gold! Tales of success and riches, minimizing, glossing over, or ignoring foul, nasty beasts with mean, sharp teeth, undead, evil sorcerers, hungry trolls, etc.

The mumbled/whispered/assumed end result, “And Die! [So I don’t have to…]”, is never mentioned to potential hirelings, without a cost in treasure, or only the most untrustworthy and backstabby of sorts.

All adventurers do this, moreso with hirelings than with henchmen.

As for the realm of RPG bloggers, you might as well follow me, you’re going to die anyway, so do it, before it’s too late!

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