Tag Archives: OSR

Building An Encouraging And supportive Community

I have been honored by some of my Twitter followers for my positive presence there.

On Twitter, I have been mentioned as one of the positive influences in the OSR, more than once in the last week.

I know that I am not perfect, and fail far too often for my liking at being a good person. It is far easier to present your best side online: Don’t try to argue with people, or discount their opinions or experiences.

I’ve tried to win arguments online, and one day a few years ago, realized it was a waste of effort. I might still write a rant about something to get it out of my system, but I rarely post them now. The things that bother me usually are not worth bothering other people about them.

However, this week has been quite the eye opener to the TTRPG crowd. We can learn from this, someone who is a horrible person online is more likely to be a horrible person.

We can’t stop people from being horrible. Their dysfunction, or whatever it is, can’t be cured with online discourse. Only someone with authority in their personal lives whom they truly respect has a shot at making that impact. Unfortunately, for some of these people, they are either their own echo chamber and masters of manipulation, or those who agree with their brand of nonsense flock to them forming an echo chamber.

An echo chamber is a good thing when it reinforces positive traits and experiences. However, the negative version of that is often that people in those negative groups don’t see or hear the dissonance as they are on a different channel. Their twisted ideas of right and wrong and self-justification shield them from the rest of the world.

My concern is how can we learn from this and keep those new to the online TTRPG experience safe from those who seek to cause trouble and outrage to promote their own agenda or products?

I want to focus on the positive. Making a sign saying stay away from X on every social media page only serves the purposes of those who seek any publicity. They fully believe that any publicity is good publicity. Please don’t feed the trolls.

I’m not about making a blacklist and curating it, that never ends well as those always end up influenced and controlled by those with the wrong motivations.

If we follow anyone online who is horrible to others, please unfollow them. Don’t mention or re-tweet their nonsense. Let their influence wain. Maintain a long memory so that in a few years they don’t make a sudden comeback sneaking in with a new crowd. This same problem exists among the charlatans and false prophets that are nearly all TV and radio preachers. Those that get exposed as frauds fall from sight, and in ten or fifteen years show up again.

Screenshot, Block, Report, and Ignore

Where physical safety and mental and emotional well-being permit, I recommend to screenshot and report those causing you grief online, then block, and ignore them. If they are the lowest level of jerks, this is usually enough. I blocked the most surly of the TTRPG people from all my socials a few months ago, and my feeds suddenly became brighter and more encouraging.

Online interactions need to be efficient. It is better to block someone at the first sign of nonsense and re-think it based on the experience of others than to put up with nonsense. All online communities of TTRPG people should oust anyone who displays disrespect to others. Make it clear that such behavior is not tolerated. Allow X number of chances, but whatever line you set, stand firm and expel and block them when they cross it.

Help and Encourage

For the very few that will learn from their mistakes, help and encourage them in their efforts to change. Keep the reins in check, however, in case they are not genuine in their change of heart, or not resolute in their determination to change.

Be the kind of person you want your online experience to be. If you want a fun and engaging online experience, be fun and engaging.

Modify Your Behaviors

I grew up with a strong sarcasm inherited from my father. I have struggled to keep it in check, as it is not always well received. A lot of my sarcasm is of the dissing or casting shade variety, and I find when I type it out, it doesn’t feel right, so I delete it before sending. Unfortunately, it is far too easy to let my mouth spew the stupid thoughts that springs to mind when face to face.

I have said things that have caused fresh acquaintances to look at me with questioning looks. Those first impressions are hard to overcome. It is the same online. If we spew venom and so forth online, that will be the first impression others have of us.

I try to be genuine to who I am and the way I am in real life, but I have found online, at least with a text based interaction, I more easily catch myself and say a lot less things that cause athlete’s esophagus.

Be Helpful

I like to help others, one reason I’ve had a tech support job for 21 years now. I was also a volunteer firefighter/EMT, and have mentioned a few times, was a pastor for ten years.

I don’t always have something helpful to add to a conversation. I’ve seen some posts by people I follow online about personal tragedy or personal connection to recent events in the news. I want to say something to them, but my words are inane and pointless. Nothing I say can fix it. So I click the like or heart emoji, and maybe post a gif.

As Thumper said, “If you can’t say sumthin’ nice, don’t say nuthin’ at all.”

Honesty

Honest criticism of a game product should be proper criticism. That includes what you liked, and for what you didn’t how would you fix it or improve it?

A hospital chaplain once told me, “The truth hurts, bullshit kills.” [I had to take a unit of chaplain studies long ago, and was on the oncology floor of a hospital two days a week. I chose the oncology ward to deal with my own issues involving disease, death, and dying.]

At the same time, the truth does not need to be delivered in a cold and cruel or heartless manner. One can pick their words to speak the truth direct and true without being intentionally hurtful. For example, a victim of an online jerk deserves more careful phrasing than the online jerk. The jerk needs the most direct and concise explanation of what the issue is. If they are unteachable, block them.

Group Honesty

As a group, the TTRPG online community needs to be aware of the jerks who give TTRPGs a bad name. Publishers need to vet individuals and ensure their online presence is not that of jerk supreme before enshrining their names and ideas in various products. If someone is hurtful in one group, they must not be allowed to skulk around at the fringes of other groups.

There are those who claim allegiance and even that they are leaders and authorities on what is and isn’t OSR. The do it yourself mentality of the OSR is, “Oh, Yeah? To heck with you! I’ll do it my way!” and we ignore the jerks. Unfortunately, our ignoring the jerks has led to much chaos and trouble for those we failed to warn or shield from the crap. This has led to the jerks being the “face” of the OSR to many. Which has led to the OSR being generalized as a bunch of jerks.

I am part of the OSR, or consider myself as such. I found the OSR back in 2007 or 2008 when I started looking for game opportunities online. I started this blog in the summer of 2009. Unfortunately, I didn’t feel that I was able to do anything about the online jerks I encountered. I’m still not sure what I can do. How do you rally others to a cause who are content to let it slide?

They don’t want the hassle of dealing with things when they “poke the bear.” Other than anonymous reporting, how does one deal with such jerks? I’d have to unblock them and allow their nonsense into my life and wait for something worthy of reporting. [It should go without saying one should only report with evidence so that something is more likely to be done about them.] I really don’t want to do that, as I’ve got enough things in my life causing me stress. Some of the things I have mentioned online or on my podcast.

Input/Advice

What tried and true methods of dealing with online jerks actually works? I’m looking for proven methods to:

  • Reform their behavior.
  • Keep their nonsense from bothering others.
  • Prevent the like minded from drawing encouragement to do likewise.
  • Help those harmed by the jerks to prevent them leaving the hobby.
  • Making this hobby a warm and welcoming place to meet like minded people who want to play!

Conclusion

I grew up when it was normal for it to be hard to find other players. If not for Roll20, I would not get to play regularly. I try to be a positive influence on the games I am in, both as a player and GM. Excluding people from the table to me is so antithetical to the idea of RPGs that I just can’t comprehend it.

Everyone who is a fan of TTRPGs should feel welcome to “pull up a chair at the table” and never have to worry about being judged or excluded as long as they are there to engage with the game and have fun. I invite you to help make that goal a reality.

Good Luck If You Linked To Anything On G+

I have a BA in history, which means I have training on how to do research and cite my sources.

Following along with my training, even RPG blogging, I link back to my sources online.

When writing about RPGs, especially “OSR” topics, I found a lot of great ideas, discussion, and all around inspiration on G+.

It occurred to me a couple of days ago that I should see how many things I linked to on G+ and try to copy those things and add the source to my blog posts, so the information is not lost to the mists of time.

I use an extension on my blog that lets me do a search and replace on things across my entire blog. It has an option to do a “dry run” and for the free version show how many instances of a given phrase it finds before it replaces it.

Great . . . .

I searched for the key part of the URL for G+: plus.google.com.

Here are my results for a few of the tables:

  • Comments – 2
  • Links: 4
  • Posts: 867!

Comments

The comments are from the same person and link back to his G+ page. I copied the long text in the about page and the graphic to a google doc. That was easy!

Links

The links are to the Follow Me, And Die! G+ page. OK, I can screenshot it or something and provide a nostalgia page or something.

The other three are to the Metamorphosis Alpha, the Swords & Wizardry, and Tenkar’s Landing G+ community pages. I can use G+ Exporter to grab those and post to a page or site for historical purposes, but that’s a whole other ball of wax.

Posts

The 867 posts are links in 157 actual posts. Counting this post, I now have 780 posts.

I can go into the database and search for the unique links and go from there.

I’ve got some ideas of how I can hack together a crude solution. I’m not the best script coder, but I plan to do my best to copy what’s on the other end of all these links. But first, just in case, I’m going to grab my favorite G+ discussions that stand out in my mind

Unfortunately, trying to preserve this background history of my RPG life during my time on G+ is going to sidetrack me from other things.

Conclusion

Unlike blogs and websites, there is no archive of all of G+. Google is just going to delete it. It would be really cool if Google and The Internet Archive could work out a deal.

If you have a favorite G+ discussion, get it now — if you can find it.

[UPDATE: I just found that if you use the Evernote web clipper and tell it to use the default option of Article, it will save the entire G+ thread. NOTE: It is literal about what is copied. Be sure to unhide all comments with the view x previous comments link, if any.]

The End of An Era

Click here to listen to the podcast version.

Yesterday Google updated what is going on with the end of G+ and this afternoon, G+ pages started showing a yellow banner labeled: “Your Google+ account is going away on April 2, 2019. Learn more.

I’m saddened by this. They come out and finally state it plainly that all of G+ will be gone. I and others were hoping that they’d just make G+ a read-only archive, like they did when they saved Usenet from the great bitbucket in the sky.

Even though I was a gmail user from the early days of the original beta, I didn’t get onto G+ immediately, but once I learned all the cool information your could find and the interaction one could have with all the other bloggers adn content producers on G+ I was hooked.

I am saddened that some of my favorite interactions and discussions on G+ will be lost.

This has caused me to be more regular in blog posting, adn I have plans to do more.

I’m sick of Google giving us something cool, not building or managing it well, then taking it away. If G+ made the kind of money YouTube makes it would be here as long as Google.

I just recently found a cool browser add on for sending website information to Google Keep. I guess I need to send all that data to a google doc and download it.

I’m a technophile and I will continue to use technology. I’m not jumping into anymore cool betas from Google or anyone else for that matter. I plan to find the tools that will let me do what I need to do online and stick with them.

I bought the G+ Exporter program for $20 and have backed up most of the communities I am a member of. It isn’t current as Google started the cat and mouse of blocking them. I did download the Holmes Basic community and made it available to Zach of Zenopus Archives. I’ll do the same for any other G+ Community I’m a member of.

I used it to pull down my own online groups for my old Metamorphosis Alpha campaign, and my AD&D game on Roll20, and the Wed Night AD&D Game and Sunday morning AD&D game.

G+ had some very nice features, it’s a shame Google didn’t do social networking well and lied to themselves as much or more as they lied to others.

There are lots of efforts to keep gamers in touch. Some went to FB, others to Discord, some to various other federated platforms, and a bunch went to MeWe. I’m getting tired of how busy MeWe the MeWe page is. I’m active on Twitter, Discord, MeWe, and a bit on FB, and now I’m trying to do more with Reddit.

I know that whatever I do, I need to keep my content under my control as much as possible, I need to do the backups, and I need to promote my content to the places of my choice. I’m still posting on G+. I originally said that I’d be posting til the lights go out. I’m not so sure now, but there are a few still on G+ also posting, so I guess I’ll keep it up. I’m about ready to pare back what I’m involved in on MeWe and reduce the number of Discord servers I’m on. I even have an unused Discord for my Patrons.

I need more focus to produce content and make it look presentable.

G+ was fun while it lasted, in spite of the occasionaly dumpster fire. Nothing shuts up the idiots, so block and ignore made my G+ feed pleasant. I pro-actively blocked those people on MeWe.

If anything changes about my online interactions, I’ll be sure to get the word out.

Google’s January 30th Update

Shutting down Google+ for consumer (personal) accounts on April 2, 2019
January 30, 2019

In December 2018, we announced our decision to shut down Google+ for consumers in April 2019 due to low usage and challenges involved in maintaining a successful product that meets consumers’ expectations. We want to thank you for being part of Google+ and provide next steps, including how to download your photos and other content.

On April 2nd, your Google+ account and any Google+ pages you created will be shut down and we will begin deleting content from consumer Google+ accounts. Photos and videos from Google+ in your Album Archive and your Google+ pages will also be deleted. You can download and save your content, just make sure to do so before April. Note that photos and videos backed up in Google Photos will not be deleted.

The process of deleting content from consumer Google+ accounts, Google+ Pages, and Album Archive will take a few months, and content may remain through this time. For example, users may still see parts of their Google+ account via activity log and some consumer Google+ content may remain visible to G Suite users until consumer Google+ is deleted.

You can read the full statement here:

https://support.google.com/plus/answer/9195133?hl=en&authuser=0

Caravans & Trade My New Release on OBS

The newest PDF in my foray into RPG publishing is my attempt to scratch the itch that no other tables related to merchants and caravans have done. This volume is Caravans & Trade, PWYW, suggested price $2.00.

I have collected several articles from my site and distilled them down to the most relevant information. This reflects a lot of thought on the topic over several years. Additional information is also included that never appeared on my blog. Further, I have improved the original tables and added many new tables. 

You can see the progression of my reflections on the topic. It is more of a things to keep in mind, with a few tables mixed in.

I briefly mentioned the topic of merchants & caravans on my Podcast Episode 2, I Need A Table.

You can find all of my publications on my published page on DriveThruRPG or RPGNow.

Second PDF on OBS – Library Generation

I realized, as I’m nearly ready to post my third PDF on OBS, that I never published an article here on the blog about my second PDF.

I shared my second PDF, Library Generation Tables at the end of September, 2018. This PDF is all new information, never before appearing on the blog. I have tables to help populate a library with various rooms, book storage units, types of books, and their materials. I also have some new magic items and a new dragon, the Tome Dragon. It is $1.00 and has been downloaded over 30 times.

My first PDF, Locks, Vaults, and Hiding Places, is discussed here. I posted it to OBS at the end of August, 2018. It is PWYW, and has been downloaded over 300 times. 

You can see all of my PDFs on my publisher page.

Answering Jeff Rient’s 20 Questions

Jeff Rients shared a list of 20 questions to help DMs flesh out their campaign settings. I’ve used it for planning, but haven’t posted it online. Here is a player friendly, AKA no spoilers for my players, list.

  1. What is the deal with my cleric’s religion?
    It is rare to worship specific deities. Most worship generalized Powers and Great Ones. The powers of light honor life and oppose undeath. The powers of dark offer their followers eternal life in undeath. This is the central struggle in the campaign world.

  2. Where can we go to buy standard equipment?
    Most towns near the frontier/border or known adventure locations, will have the usual weapons, armor, and other adventuring supplies.

  3. Where can we go to get platemail custom fitted for this monster I just befriended?
    That will be an adventure in itself. It will depend entirely on what the monster is and how far you are from a smith willing to do the job. You may have a long wait for them to get to your spot on their work log, in addition to requiring a large payment.

  4. Who is the mightiest wizard in the land?
    The first true archmage since the long ago collapsed of the Dulmar Empire is Urman the Great. He lives on Ogre Island, and any adventurers who have never faced more than one ogre at a time should probably heed warnings not to go there. Urman is interested in one the ruing of one of the great cities of the ancient Dulmar Empire, now infested with ogres. I have created an adventure that I ran at Marmalade Dog a few years ago to help me flesh out this area. I plan to publish it in the future.

  5. Who is the greatest warrior in the land?
    Many lay claim to that title, very few close to reality. The wisest don’t claim such an honor to avoid having to kill or injure another fool. Different towns and cities often have a champion or town bully.

  6. Who is the richest person in the land?
    Probably a king of one of the kingdoms, perhaps even one of the claimants to the title of Emperor of the Dulmar Empire in The Fractured Kingdoms, near its ancient capital.

  7. Where can we go to get some magical healing?
    There are clerics and shrines where cure light wounds is available for a donation. Alchemists have concocted their version of a healing potion. It is like a super energy drink. It heals like a healing potion, but in a few minutes after drinking it, you fall exhausted. It is best taken after a fight, or before a close fought fight is over.

  8. Where can we go to get cures for the following conditions: poison, disease, curse, level drain, lycanthropy, polymorph, alignment change, death, undeath?
    The more severe an affliction, the more likely travel to the interior is required at one of the temples in a city. Some large towns might be blessed with a powerful enough cleric, or a druid might inhabit a grove near the players.  You may come upon a group of pilgrim monks, Followers of The Way, who travel between holy sites and shrines giving honor and repairing them. They also erect new sites, as wonders never cease. They are welcoming to all and are sworn to serve and protect travelers. Some healing and often other aid is available from them

  9. Is there a magic guild my MU belongs to or that I can join in order to get more spells?
    While Urman the Great has trained many of the powerful wizards of today, efforts to establish a guild similar to ancient times have not yet been successful.

  10. Where can I find an alchemist, sage or other expert NPC?
    Alchemists tend to be in cities and larger towns, and perhaps may travel to set up shop near known adventure locations.

  11. Where can I hire mercenaries?
    Many towns along trade routes have mercenaries who look for work before the merchants do the return trip, or don’t want another long journey.

  12. Is there any place on the map where swords are illegal, magic is outlawed or any other notable hassles from Johnny Law?
    Cities towards the more civilized and stable areas tend to frown on open display of weapons and disruptive magics. The Fractured Kingdoms have a confusing set of laws, one or more of them have some sort of law to ban something.

  13. Which way to the nearest tavern?
    Even most small villages have at least a small tavern for farmers and laborers to gather.

  14. What monsters are terrorizing the countryside sufficiently that if I kill them I will become famous?
    Undead, bandits, humanoids, and giants have caused troubles around Farthorpe after the earthquake. There has been one unreliable person talk of a two-headed giant.

  15. Are there any wars brewing I could go fight?
    The far off Fractured Kingdoms are always fighting for dominance and undisputed right as the true Emperor of The Dulmar Empire. There is a proverb about those adventurous or foolhardy enough to sign up: Go a fighting in the Fractured Kingdoms and your mother will soon be a weeping o’er your grave.

  16. How about gladiatorial arenas complete with hard-won glory and fabulous cash prizes?
    It is rumored that the orc tribes and their ilk do such things with some of their prisoners. However, there is no reward but living til the next match.

  17. Are there any secret societies with sinister agendas I could join and/or fight?
    Those who serve the dark powers and seek to evade death through undeath are always looking for new recruits. The party has discovered an ancient cult that follows/worships The Necromancer, whose tomb they discovered and sealed. He’s not completely dead. They managed to spoil the plans of one who calls himself, The Son of The Necromancer, and has a flying carpet the party really wants.

  18. What is there to eat around here?
    Ogre bites refer to large meat pies that can fill those around a table.

  19. Any legendary lost treasures I could be looking for?
    Lots of legends and rumors. The player characters hold a letter/map indicating that there is a treasure beyond bearing. They think it might be in the area near the starting town.

  20. Where is the nearest dragon or other monster with Type H treasure?
    That’s a very good question. There are lots of rumors of dragons in the mountains to the north.

My Answers To OSR Guide For The Perplexed

When something of note occurs in the OSR, good or bad, someone seems to make one of these question things that many in the OSR rise to the challenge and answer. 

OSR Guide For The Perplexed Questionnaire From Zak S.

  1. One article or blog entry that exemplifies the best of the Old School Renaissance for me:
    Twenty Quick Questions for Your Campaign Setting on Jeff’s Gameblog.
  2. My favorite piece of OSR wisdom/advice/snark:
    Rulings Not Rules
  3. Best OSR module/supplement:
    Richard LeBlanc’s d30 Sandbox Companion [Affiliate Link]
  4. My favorite house rule (by someone else):
    Shields shall be splintered, I believe it was this article on Trollsmyth that brought this to popularity.
  5. How I found out about the OSR:
    It was around the time I read that Gary Gygax had died. Either a short while before or immediately after. I found this group of bloggers going on about the kind of games I played. Especially B/X which we always thought was “for babies” because Holmes Blue Box Basic said we needed AD&D when it was released. The OSR showed me that there was some cool stuff in there. [The more I worked on answering these questions, I’m pretty sure I was reading the OSR blogs about 2007, Gary Gygax died in March, 2008.]
  6. My favorite OSR online resource/toy:
    DriveThruRPG [Affiliate Link] with all the free and low cost game aids. 
  7. Best place to talk to other OSR gamers:
    G+ was the main place. There is still a bit after the whole ruse to MeWe. There is a tiny bit on Facebook. I find a lot among a few on Twitter. The G+ shake up has left the best place up in the air a bit, but right now, it looks like MeWe.
  8. Other places I might be found hanging out talking games:
    Patreon: Patrons get a vote on the PDF I release the following month.
    Podcast: Episodes Tuesday, Thursday, and Saturday
    Twitter
    YouTube
    Instagram
    Facebook
    MeWe
    Reddit
    Contributor to Multiverse by the new TSR.
  9. My awesome, pithy OSR take nobody appreciates enough:
    I love seeing how my players interact with my world and see some aspect or focus on something and make it important. I love seeing how their actions have repercussions. I also love watching them burn it all down. Just being surprised by how players do things I could never anticipate is a big part of my fun as GM.
  10. My favorite non-OSR RPG:
    Looking at my gameshelf, the only  non-OSR game is D&D 5e, which I’ve only played a few times. I want to run it for new players and get a better feel for it, since most new players will encounter it first.
  11. Why I like OSR stuff:
    I never got into modules back in the day. We couldn’t afford them, and only ran the ones that others bought. I also find that it takes me too much effort to figure out a module. The amount of effort I put into it gets better results if I make my own adventures and world.  Plus there are so many cool OSR things that help me create adventures and locations if I need ideas.
  12. Two other cool OSR things you should know about that I haven’t named yet:
    Hexcrawls and Sandboxes.
    Both are styles of play that go together, but can be used indepenently. A sandbox is a way for a GM to design their campaign in a quick and easy way that allows the players to go anywhere and do anything. The world building is bottom up, that is it starts with a town and a few nearby adventures, and as the players interact with the world, it grows to meet them.
    Hexcrawls are ways that players explore the game world and figure out where things are. 
  13. If I could read but one other RPG blog but my own it would be:
    Jeff’s Gameblog by Jeff Rients.
  14. A game thing I made that I like quite a lot is:
    Library Generation Tables – Tables to help generate a library and aspects of its collection.
    I also made a card game that was a big hit at Gary Con X and I hope to Kickstart in 2019.
  15. I’m currently running/playing:
    Last week we just finished playing in a 4-1/2 year 221 session AD&D campaign on Roll20. We’re taking a break. I play in a Sunday AD&D campaign on Roll20. My in person and Roll20 AD&D games are on hiatus.
  16. I don’t care whether you use ascending or descending AC because:
    It’s a game and should be all about having fun!
  17. The OSRest picture I could post on short notice:

My AD&D Collection Finally Restored

More on MeWe

Matt Finch interviewed Jason Hardy, the product director, for MeWe on YouTube. I missed the start of the live stream, so I had to play catch up. This followed the panel discussion about what now for the OSR after the announced end of G+ in ten months. Full disclosure, I was one of the panelists.

I think it is helpful to look at both videos and consider what they mentioned.

I saw a couple of comments that the panel discussion sounded like an ad for MeWe. I don’t think so, as we pointed out all our concerns about it and what we knew would be changed. All of the questions raised helped inform the questions Matt asked during the interview.

The Panel

On the panel, we identified 3 types of users:

  1. Content creators, such as bloggers, You tubers, and publishers who want people to know about what they just did.
  2. Content consumers who want to read, watch, and obtain what content creators have to offer.
  3. Some use G+ combined with Hangouts to actually run RPGs. This is the crowd who wants a built in dice roller. 

I use Roll20 for online gaming. We started using hangouts until Google changed things, and we switched to Discord. I think Discord is ideal for this, and can do what users want without having to use Roll20 or other VTT. However, many don’t want to use Discord, and also refuse to use Facebook.

One panelist pointed out that Facebook can be made to do all the things G+ does, but not as smoothly, and has drawbacks that don’t exist on G+.

+Ben Milton of Questing Beast, pointed out that Reddit can do a lot of what G+ does, and made his argument for why it is a valid option. 

+E.T. Smith, creator of the G+ RPG Escape Rocket community was on the panel and like most of us, surprised at how MeWe quickly became the platform of choice. He expected a more reasoned approach with more time spent identifying choices and evaluating them. (E.T. also has a blog, TrollBones.)

+Brendan S another panelist pointed out that the younger demographic is focused on video and what Discord and Twitch can do with video needs to be considered. Both Discord and Twitch can be made to do the basic functions of G+, but no one thinks to use them that way. I have not even thought of Twitch being an option until this was mentioned.

So far, I have not had time to look into Twitch as an option. Discord can sort of do it, but the flow of constant chat on a busy channel on a server is a fire hose. Too much information. This is very similar to what one first encounters on MeWe. I don’t think MeWe was designed with the idea people would be in so many communities. Thankfully, there is one location to turn off all chat from popping up, so your screen doesn’t fill up. Every group on MeWe has a chat option. When you join a group, you can disable that on group by group basis, or use the global option.

The Interview

While MeWe has had early adoption, the panel was cautious. My big concern is that content on MeWe will not be discoverable by a public search. The upcoming feature of pages will only be visible to those with a MeWe account who are signed in. It did sound to me from tonight’s interview that phase two of pages may be public.

Pages will be here before the end of the year and will be a place for one’s followers to see things. It is basically like a personal group without all the options of a group. Pages will cost $2.99 a month. This is a small amount, I’d like to see what a page is before putting too much into it. 

Concerns about the business model are answered by micro transactions. Some features, like emoji packs are a buy once and done. Many asked about a dark theme, and it will be released soon for 99 cents. All the emoji packs at 99 cents. They have a Secret Chat feature that is free for the first 30 days, but it doesn’t tell you up front how much it is. I had to use Google to find the answer and found it on this tweet from MeWe that is it 99 cents a month or $5.99 a year. Another tweet from MeWe indicates that only the person initiating the chat needs to pay for it. It is fully encrypted end to end and MeWe can’t decrypt it.

Currently, the MeWe store is only in the app, but is slated to come to the website in the future. I didn’t catch a time frame on that.

Right now, there are two ways for sharing/viewing information the timeline and groups. Unlike Facebook, all followers see all of your posts. Each individual controls how they see information, either chronologically, or by latest post, so an old post with a new comment could rise to the top.

Groups allow one pinned post.

The answer to circles is in a future iteration of the site you will be able to group contacts and use a different profile picture for each. At one point it was mentioned that users could have multiple profiles, I’m not clear how that will work.

The answer to collections is hashtags. Their functionality is built around hashtags and that is the current way to do it. It was mentioned that perhaps group owners might get the ability to control the hashtags used in their groups. In a separate group chat on Mewe, one group was discussing what hashtags they would use, and one posted indicated that he verified that one can search on more than one hashtag at a time and that each is highlighted when found.

In addition to MeWe’s base features being free, Jason pointed out that for non profits and educational groups, MeWe Pro is free. Someone asked about organizations fighting against human trafficking that elicited this answer.

Takeaways

PROS

  • MeWe has most of the features of G+ we all love.
  • Some of the features we want are in the works.
  • The large number of early adopters got MeWe’s attention and they are interested in trying to understand and meet our needs.
  • Hashtags are key to emulating Collections from G+.

CONS

  • People not on MeWe can’t find the information they might be seeking.
  • There is no asymetric following. If you are not connected with someone on MeWe, you can’t read their stuff, unless they elect to pay for a page when it becomes available.
  • Those who paint the OSR with a broad brush will point to MeWe’s allowance of various types of groups and speech as a sign that the OSR people using it identify with those fringe elements. Which is like saying anyone who uses Facebook is a flat-earther or anti-vaxxer.

My thoughts

My work flow will have to consider MeWe like any other site that I share a blog post or link to my latest PDF. I need to make my blog the center of attention and activity for my online efforts. 

Prior to the G+ closure announcement, I had identified the need to post more on my blog. It was not as clear cut as it is now. As I mentioned at the end of Wednesday’s panel, I plan to re-work my blog roll and move it from the sidebar to a page of its own. There is a spreadsheet going around that encourages bloggers to add their blog to it. I plan to use that to add to my blog roll. I had plans to revise it as there are several new blogs I have enjoyed and need to read them regularly.

Alex Schroder announced on G+ that he is looking into reviving the Old School RPG Planet agregator. That prompted me to add blog/RSS aggregator to my own blog. I want to have the name of the blog and title of the current article. I also need to settle on on RSS reader. I had one I really liked, until Google, Yahoo, and other major web sites dropped support for RSS. (They did that because there was no way to monetize it.) 

While MeWe has the momentum and numbers behind it, I will keep an open mind. I will look at Mastodon and some of the others. I’m not sure they solve the discoverability issue. I know Mastodon only supports 500 word posts, which is far short of the long form G+ and MeWe allow.

Facebook is not an option I am taking seriously. I don’t like its interface and can’t find stuff after it’s posted. If there is a way to find a post from last year, it isn’t obvious. I suppose a google search is in order for that.

MeWe has us scratching our heads about how to do things, and some have asked for someone to do a how to video. I’ve already got a lot on my plate, so not sure I can fit that in any time soon. I was planning to address the whole Roll20 public relations fiasco this week, and that got knocked off the table with the G+ announcement. When I saw the flood going to MeWe, I knew I had to jump in and figure it out. I may have been the first or only blogger to lay out what I did in Tuesday’s blog article. I’d be interested in knowing about others.

Finally, contrary to information I read about the name, and shared in Tuesday’s article, MeWe is pronounced “Mee-Wee”. I hate that name. 

MEWE – Replacement for G+?

With the announcement of the final stages of life support for G+, many users among the OSR have searched for a replacement. Mewe appears to be the front runner. I was calling it mee wee, until someone pointed out it is the Old English spelling of mew. One of the meanings, probably the one intended by the creators, is a place used as a hideout, refuge, or redoubt. Since they display it on their site as MeWe, I did not make the connection to the word mewe, and when it was pointed out, realized I knew this. (facepalm)  [EDIT: Unfortunately, it is Mee Wee….]

Mewe silos groups and users so you can only see what others you are connected to have posted. Some have argued that the presence of one side or the other of the political spectrum is unacceptable. However, one can only see these groups and what they say, if one joins them. Mewe’s CEO is a Libertatian and their site policy prohibits hate speech. So while one may disagree with the politics on this site, those advocating violence are banned. Contract this with Minds that apparently is more skewed to one end of the political spectrum and allows all forms of speech, including hate speech. (I have not had time to look that up yet, but the dearth of those migrating to Minds is telling.)

Before I delve into why Mewe is the current best choice for a replacement to G+, let’s touch on why other options are not a good fit.

Blogroll – I plan to reorganize my blogroll and make it a page on my blog rather than a sidebar. This is only useful for blogs. Blogs are only as good at sharing information if you can find them. Blogs are where the OSR originated and were the strength of the OSR. When G+ came on the scene, it had features that made it easy to create communities around specific games, yet we could all be connected by a common love of all RPGs.

RSS is a feature that made tracking multiple blogs easy to do. When Google, Yahoo, and most other companies dropped built in support for RSS, it hurt. this made G+ even more attractive. While RSS is still available, it is still limited to a handful of blogs one follows, and makes it easy to miss out on something new, unless the blogs you follow happen to mention it.

Facebook is not good for finding content. While you might find a group, the ability to search posts is lacking. Shared files and pinned posts can sometimes in my experience, be difficult to locate. Facebook is also not popular for some as they flat out refuse to use it and have always done so. I am on Facebook to connect with those I wouldn’t otherwise connect with. However, I don’t like the functionality of the interface. I want to be able to find things when I want them. At one point G+ had a really good search feature that was throttled.

Forums & wikis while you can find stuff, you don’t have the community aspect and can’t block someone so you don’t have to interact with them. While some are excellent, some are not so nice. BBSes fall into this category.

Discord is a great option for audio for use with your virtual table top of choice. The chat feature is great in game. It also has a video component, but I have not used it. The problem is that chat is so voluminous, it is like drinking from a fire hose, and this rapid fire option makes it massively impractical for people in other time zones to participate, especially if they are on the other side of the world. The slower pace of conversations on G+ allows latecomers to catch up and even get involved. 

Twitter has a limited character count and while some manage long chain posts, it is not sustainable. Many also complain about the cesspool I find that you can block what you don’t want to see, and one can easily curate a personal group that is positive and uplifting. Still it is not a platform that entices new people. It took me a couple years to buy in to Twitter.

Reddit has been called a dumpster fire by some. The down voting or massive up voting easily hides good content from view. Reddit seems more geared towards asking a question if you want answers, or sharing how you did something. In my experience, it is not conducive to constructive discussions. I’m not sure what ability to block people there are.

Diaspora and Pluspora which is built using Diaspora are a clone of G+, but not many have gone there. Some have said that the functionality and stability is not there.

Mastodon is another G+ alternative that many have advocated in the last couple of years. Some say it is great. It has some benefits, but has not captured the attention of the majority.

Stan Shinn posted on G+ that with his experience managing large software projects, he was interested in what others wanted in a replacement for G+. More of an exploratory post. I and many other gave their input on what they’d like to see in a G+ replacement. Basically, we want the good parts of G+, including those things G+ took away from it or broke the functionality they once had.  This is what all G+ users want, whether they are  in the RPG crowd or not. Stan indicated it would not be a from scratch endeavor, but use an existing package. Mention of a Kickstarter to fund it and whether or not it is for profit or non profit are up in the air. There would be a need for programmers, admins to handle the site, and a lawyer to handle all the legal stuff.

The biggest reason Mewe is the front runner at the moment, is the sheer number of G+ users who signed up for me in the past two days. That momentum got the attention of the EVP Product Director.

To me, Mewe is laid out on the screen like Facebook, but the posting and group options remind me of G+. The chat option available to each group reminds me of Discord. Mewe requires each person to be connected like with Facebook, unlike G+ where you can follow someone without them also following you. You can’t see a group’s description until you join it. Some don’t like that. Mewe also has strong blocking functionality, so if a user is banned from a group or you block someone, they can’t see your stuff.

Mewe is free for general use. Up to 8 GB of space is available for images and other files. You can easily see how much space you have used. I recommend hosting images elsewhere and linking them to Mewe if you are an artist. The fees for more than 8 GB seem in line with other services with free disk space at general levels. 

Today, Jason Hardy, the EVP Product Director of Mewe jumped into the group chat of The Great G+ RPG Exodus group to find out why so many new users appear. That group has about 500 members at the time. Jason was gracious and forthcoming about many of the concerns and features we had in G+ that we’d like to see.

The end result is that we learned upcoming features that are in the works independent of the G+ announcement yesterday. The following was copied from what a user shared to their page from what was mentioned in chat c. 2:30 PM EDT today. 

  • Pages appear to be coming soon
  • Public posting will be around in November-ish
  • Video chat will be Q1/Q2 of 2019 

In the chat we also noted some nice to haves that may or may not have been added to their roadmap:

  • Attribution on shares
  • Grouping of contacts aka “Circles”
  • They’re looking into chat based dice rolling (Jason didn’t know what a dice roller was and asked for examples.)

My biggest concern about ensuring this doesn’t become a place information goes to die is answered by Pages and Public posting. Right now, all posts are private. If others can’t see what your group is about and a sample of what goes on their, why would they want to join? 

Another concern is the paucity of non-male games. We want all who enjoy games to feel welcome. It is on us men to do a better job of ensuring women feel comfortable. Some of our brothers at the table require additional coaching on manners and socially acceptable behavior, even if it is online. 

I posted a question asking for comment on why users there don’t want to use FB as a G+ replacement. Here are some of the replies:

  • FB is a horrible platform that exploits users 
  • Facebook are extremely careless with their user data and do their best to make money by selling information on their users, which is seldom in the interests of their users.
  • Facebook works in an unknown way. What ends up in your timeline is decided by calculations no one understands that have tons of negative effects: you miss stuff, some opinions are under-represented, other are over-represented, post that make you react quickly are favoured over posts that require reading and understanding…
  • It’s simple, FB I use for people I actually know – friends and family. There’s no way to segregate interests from the stream of content my friends and family generate, and they surely don’t want to see my gaming BS.
  • There’s too much hate and drama on both Facebook and Twitter. Whenever my wife or family members are on FB, they constantly bitch about someone or other. It  is a volatile and toxic place. Plus, I don’t want to be bothered by people who don’t share my interests. Here I can select what and who I’m surrounded by. Politics, religious views, and hate speech have no place in my hobbies.
  • Yeah— on Facebook, you get contact requests from people you know but don’t necessarily want to hang out with, and it would be rude to deny that you know them. There’s no such expectation on any other social network.

Matt Finch posted on G+ and Facebook that he is coordinating a panel discussion on YouTube to discuss the future of the OSR without G+. Some have hoped it means a return to the glory days of blogging before G+. I’m not sure that will happen. I rushed this article a bit as I wanted it out there for consideration before this panel occurs. These are my quick observations and if Mewe comes through with the plans their EVP Product Director shared, then my main concerns regarding functionality will be resolved.

You can find me on Mewe here.

Update: [October 10, 2018] The founder of Mewe answered some questions about the direction of Mewe on a G+ thread here.

Update: [October 10, 2018] Matt Finch hosted a Panel talking about the OSR response to the G+ shutdown announcement. I was one of the panelists.

End of a Campaign

Over the years, I have written about the Wednesday night AD&D game on Roll20. This past Wednesday, after 4.5 years, 1 year to the day in game time, and 221 Sessions we finally faced the big bad and won.

I shared some of my thoughts about this on the podcast here.

I find it only fitting to mention the ending here on the blog.

We started in mid-March, 2014, and ended Wednesday, October 3, 2018.

My first character of the campaign, Thorfus Ironhand, a dwarf who made it to 8th level fighter. He was on his way to 9th level when he died. Roll20 had terrible rolls for most of his HP after 1st level. He rolled several 1’s and 2’s. He ended up with 33 HP at 8th level.

My Ranger, Rallion of the Wode, who replaced him reached 7th level and 42 HP.

There were hundreds of named NPCs, dozens of businesses, ships, cities, towns, villages, and tribes. Custom pantheons and more.

My personal Roll20 hours are now at 1700.

The campaign is called Graveyard of Empires.

I’m the only player to attend every session. One of the other session one players attended and ran the character of an absent player, who unfortunately, had to work and missed the last session. 

Our only breaks from the every Wednesday schedule are when the DM took vacation, Also this past Spring, when I attended Gary Con X. The other players agreed to skip a week so I didn’t have to miss. Their generosity is the only reason I was able to attend every session.

None of the original session 1 characters survived to the end through play. While some session 1 characters may still live, they are now NPCs as the players who created them left.

We had one player from session 1 join for a few sessions as a new character.

Another session 1 player rejoined twice and created new characters each time, but soon dropped out. He was the youngest player. (I was the oldest player.)

This was the longest campaign I’ve played in outside of my brother’s 30+ year AD&D campaign that is ongoing today. I have advanced few characters to the levels of the two characters in this campaign. I’ve played lots of fighters over the years, most were human. I don’t recall ever playing a ranger before, and that is because of the difficulty of rolling the required stats. 

Now that it is over, I am looking forward to having Wednesday evenings free for a while. 

My understanding from something the DM mentioned more than once, was that we would be ending the campaign whether we one or lost. Once the final battle was over, and we won, he mentioned continuing. I mentioned that I may be up to volume two, but only 3 hours a session, and no later than 11:00 PM. I need time to unwind after each session so I can get to sleep. Work can be a dreary thing without adding sleep deprived to it. Perhaps bi-weekly, instead of every week. I’m undecided on the frequency.  

AUTOMATA RUN AMOK BY JOHN CARLSON – A module on OBS about our first adventure, illustrated by Luka Rejec of Wizard, Thief, Fighter. I did a mini-review of it on my blog, see below. Check out John’s blog, Dwarven Automata. John also contributed to The Black Isle.

John is working on the next adventure we undertook, and I very much look forward to it and more. We all encouraged John to do a setting guide. He has an interesting concept and I’m sure others will enjoy exploring that world.