Tag Archives: Conventions

Mark Hunt – An Interview – The Return of GangBusters

I knew +Mark Hunt from G+ and just happened to meet him at +John Reyst’s Open Gaming Store booth. I recalled seeing a post about Gangbusters, but it had not clicked that it was back. Mark has a license to the GangBusters game! I first learned of Mark with his prolific postings of items for White Star. Many know him for his DCC setting Drongo.

Mark was signing a Gangbuster’s box, and it had the look and size of what I remember from 30+ years ago. The guy asked Mark to sign it and I was really puzzled, thinking it was an original boxed set, until Mark explained that it was his game.

We talked about collaborating on some things in multiple genres/rule systems, one of them being Gang Busters! Wow! I haven’t played in 30+ years, so I guess I need to brush up on the rules….

I did a phone interview with Mark on Saturday, March 12th. Before I started asking interview questions, he mentioned that he is good for the next 3 or 4 years of putting stuff out on a regular basis.

Interview Questions

When did you get your start in RPG’s?
Summer 1979. D&D Red Box and Blue Box. One day in Jr. High, we talked about it in the  Lunch room & met up after school.

What games have you played?
Call of Cthulhu, AD&D, probably hundreds since then. Powers & Perils, Champions, you name it, I played it. I have played every year since then. I once played Champions two years straight.

What games have you ran?
I have ran pretty much just about every game. Which helped a lot with game design, you have to play games and know what is out there, if you want to make games.

I’ve been running GangBusters since 1983. I have enough stuff on hard drive to fill a dozen books without even trying.

What games do you still play or run?
GangBusters, D&D, Swords of the Empire, DCC, Basic, Swords & Sorcery, C&C, Call of Cthulhu, and boardgames, just games, our group tries to keep playing.

How many women players have you had in all of your games?
Dozens, our first group had women back in 1979, and 3 or 4 at a time all the way to the present. It’s easy.

Does you wife play?
No

Does it cause problems?
No, she plays computer games, some are RPG’s, just not table top.

What does she think of your endeavors?
She likes it, especially when they start cashing in. I take what I make and roll it into producing the next game.

Have you ever had a woman GM?
Yes, a few. They are just like everyone else.  I’ve played all over the world so I had all the kinds of game masters that you can think of.

You played all over the world because you were in the Air Force?
Yes for six years and it included the1st Gulf War. We used to play Twilight 2000 in Germany back in the 80’s. A game where we go to war with Russia and get stranded in Europe when it happens. We used all the strategies and tactics we knew, and we had more authenticity than most people.

You seem to have an eclectic taste in genres and historical periods, do you find it hard to focus with so many different irons in the fire?
No.

Why not?
I like to read all kinds of stuff. I know a lot about this, this and this. If there is something you need to know, read a book. My dad says, They hide things they don’t want people to know in a book. A game designer should always be reading, and learning more stuff.

You got your start, at least in my experience, of publishing ships, classes, and supplements for White Star. Was that your real start?It was actually Drongo, then Planetary Transmission and some free items for White Star.

NOTE: Drongo is a DCC compatible setting.

I know you have a Napoleonic era game in the works, and other things, what can you tell us about that?
Swords of the Empire will be ready by the beginning of next month. People can follow on the G+ page [Private link, unable to archive when G+ ceased.] and watch development of it, and see how it has changed and evolved. I revise based on feedback from others’ comments in the community.

The latest project seems to be a runaway success – GangBusters.
Is that a game you played back in the day?
NOTE: See above, he’s been playing and GMing it since it came out in 1983.

What made you decided to go for a license to GangBusters?
It was just sitting there and I just asked if I can use it and it went from there. If I like it, there has to be others that like it. If I can sell enough and it can pay for the effort I put into it, all the better.

Is it an exclusive license, that is, are you the only one licensed to do anyting with GB?
So far, I’m the only one out there. I’m working on several things, just making stuff work. I can’t go into more detail at this time.

How hard was it to get the license to do this?
More or less I just asked Rick Krebs and he was receptive. I can’t get into any details on that either. There is stuff [other famous IP] that people can probably pick up if they put in some effort to research it. It is not impossible, is the best I can say.

What did Rick Krebs say when you asked him, was he excited?
Others had talked to him and it never went anywhere, so I showed him what I can do and he purchased it and reviewed it. When the writer likes it and says keep doing it, that’s a seal of approval.

Why the twist with the “Weird Tales & Paranormal Investigations?
Actually it existed in the original setting. In Polyhedron magazine, they had an adventure with giant bugs that took over a farm. I did not create it out of thin air, it existed in some shape or form in the original game.
The original game talked about various ideas for how to expand it. All I did was expand it. I read all the articles where they mentioned GangBusters. I am making it modular so you can use or not, or expand or not, cause at the end of the day it is still a game of cops & robbers. If you can’t find an adventure after a night of watching TV, with so many police procedurals that are on now, I can’t help you, NCIS, X-files, etc. Warehoue 13, Thin Man, etc. There is so much that fits.
Me – It’s seeing the connections.
Mark – Exactly. I increased the book size to show what you can do with it. It doesn’t have to be just gangsters. You can do journalists. The Incredible Hulk is about new reporter chasing the Hulk cross country. The players  could be a pool of reporters in an Enquirer type organization.
Me – GangBusters is set in the same time period as H.P. Lovecraft was writing.
Mark – I’m staying away from the Cthulhu mythos, there is more out there than just that.
If you want to play Call of Cthulhu play it, it’s a great game. If you want to go in different directions, play my game. Play GangBusters, there is enough out there to keep you busy

I really like the NPC card decks, what was your inspiration for those?
Old police mugshots. I make cards with mugshots, with enough stats to run. I made the first 18, then another 18, and eventually I’ll have a full deck of 52 cards. Literally take a card and you are ready to play. At Gary Con I passed out cards, and said, this is what stats mean and we were up and running in minutes. NPC’s, bad guys, players, etc. They are small and portable. Once you know the rules that’s all you need. Keep it in your wallet and you’re ready to play whenever and wherever. [See this YouTube video for a sample of the cards.]

Me – They make a great tool for a pick up or convention game for pre-gens. There was a lot of buzz from those who played in the games Mark ran.

It’s been mentioned on the G+ TSR GangBusters Community, that you plan to do a Kickstarter. I know that you have a goal to have everything ready before the Kickstarter and to keep it manageable. How much can you tell us about that?
I’m still working on it. Eventually there will be a box set, hard back book, GM screen, and modules, plus add ons will all be figured out and done. So once we hit our goal and are funded, I will order and ship. I did a test run of box sets, and people are impressed with what I have now. Some have shipped to Spain, England, all over world now. I hope a Kickstarter will help it reach a bigger area.

When might we get wind of the Kickstarter?
Depends on when I get done with something in the background – I can’t talk about it – then preparing for the Kickstarter will start to speed up.

What is the secret to your prolific output? I ask, because it is an amazing story that just floored me. I was giving you a hard time at Gary Con to slow down because you’re making the rest of us look bad.
Last year was my last chemo – I was diagnosed with non-Hodgkins lymphoma and going through treatments. I said to myself, “If this is my last year, I’m going to do what I want to do,” and I literally drove myself to do these games, even if only 5 words in a day. After a year, I had a lot. I just hacked it out piece by piece. “Never give up, never surrender,” as they say. Marks’ wife can be heard in the background: “He’s not going to do anything else. By Grapthar’s hammer….”
To the outside world it appeared like I was cranking it out fast, it seemed like a lot real fast. As they say, an overnight success is ten year’s worth of work. A lot of games that blew up were simmering in the background and no one paid attention until they got done.

You mentioned you were seeking a license to do a game with a big name, and well-know IP, but it fell through. 
Any clues to other IP’s you have your eye on? (Probably not, since you don’t want to spoil it.)
Exactly. I’m always looking for more stuff, but can’t mention them, so I don’t get scooped. If it’s not being used, why not? A Lot of stuff is just sitting quietly. It’s not hard if you do the work and ask. The worst they can say is, “No.”
Drongo for DCC is mine and I can always go and do a BX version. As long as I don’t compete with one of their [Goodman Games] products it should be OK.

Any hints about projects coming up?
Oh geeze, let me look at my hard drive. I’ve thought about one or two retroclones, but will mention those when the time is right. I don’t want it all at once, that is, I want to spread it out. Cloaked Avengers is a new class for GangBusters in the next month, like the Shadow. You can add to an existing GangBusters game with mysterious powers. I’m also working on a WWI alternate history for GangBusters.  I plan to stage so it’s not out all at once, and do one or two adventures to flesh out stuff  I already have.

Joe’s Diner was 6 or 7 pages, then 18, then 32, then I made little booklets. The PDF is automatically updated, so it’s done. The only way to get it in book form is in the boxed set.
Me – That’s a smart way to drive sales.
Mark – Exactly.

Have you seen all the talk about yesterday’s press release about the new TableTop Library site?
Yes. I’m thinking about trying to sell stuff there, it’s one more avenue for sales.

Anything else you want us to know about?
Hit me up on G+ if you see me, and help out get the word out, Swords of the Empire, GangBusters , Fantasy game – no name yet. Everything is just falling into place so fast it is ridiculous. I might have Boxed sets [of the yet to be named and released fantasy game ] at NTRPGCon.

GangBusters boxed sets and T-Shirts, and Swords of the Empire boxed sets will definitely be at North Texas RPG Con.

– – –

Mark is a really nice guy, easy to talk to, and inviting. Other aspiring game designers were asking him to look at their stuff, and he was looking forward to it. He knows game mechanics. Just wjile talking about general ideas, he had an idea for something. Being in his presence, I couldn’t help but be infected by his enthusiasm for games. If we lived in the same town, I’d find a way to play in his games.

Mark is enjoying life and riding this dream of designing games and having a blast while doing it. I expect to hear exciting things in the coming weeks.

Gary Con VIII – Podcasting Panel

The Gary Con Podcast Panel, with hosts from Game School, Gaming and BS, Cube of Death, Drink Spin Run, and Dead Games Society discussed gear, and other practical aspects of podcasting.

I am interested in podcasting, but I’m not sure that I have what it takes to make it a regular thing. I went to get some insight into the process. The basics to get started are less than $100 on the low end, to unlimited. This is not a formal article, but more my notes on the discussion.

The panel was recorded, so it is intended to be shared somewhere. Until then, here is a very quick outline of the presentation from my notes. I look forward to the recording so I can figure out what a couple of quick scribbles are in my notes.

Tech

Each podcast host mentioned the gear they use and things to consider when getting gear for your own podcast.

The bare minimum needed is a microphone, headphones, and a way to edit sound. Less than $100 if use free sound editor.

  • Microphones – 2 main types
    • condenser – wide range, very sensitive. Need to have a separate room/space to pad out noise
      • Blue Yeti
    • dynamic – Rejection – front & center
      • ATI 2100
  • Headphones
  • Sound editing program/mixer/ soundboard
    • Audacity is free sound editing program
  • Pop filter – also speaking past microphone if pop filter not enough
  • Vibration isolation
    • scissor arm
    • separate table for the microphone

Hosting

  • Can host files on your own or use a service. If host on own it can lead to limitations of bandwidth.
  • RSS Feed – This is how people find and listen to your podcast.
  • iTunes & Website – Squarespace – simple installation
  • Host file at Blueberry or Libsyn – Both have plugins for WordPress. both have $x a month plans.
  • PodBeam
  • Free at Archive.org – it is slow and can make listening choppy, or freeze.
  • Filesizes – 200 MB is too big for download, usually 30 or 40 MB.
    • There is a site that explains sound quality based on file size. good quality at around 40-50 MB

Tips & Tricks

  • Microphone Discipline:
    • Never Eat at the microphone.
    • Mute if not talking.
    • A pause from a guest is not an invitation to talk. Wait and make sure they aren’t just taking a breath.
      • Wait five seconds before you speak, they may just be taking a breath.
  • Do a pilot episode that you never share to work out the kinks.
  • Start small wit an inexpensive microphone and audacity to make sure it is something you can and want to do before laying out large sums on high end equipment.
  • Longevity gets guests.
  • Podcast fade – Most podcasts fail within 7 episodes.
  • G+ Podcasting Community
  • Make a thing you are interested in so that you keep doing it.
  • Don’t set self up for failure.
  • What value do you bring to the community with your podcast?
    • Content – What is your niche? (Avatar)
    • Conversation
    • Scripted topics of discussion
      • Plan episodes from a storytelling perspective. Does not need to be a complete script, but an outline to guide the conversation.
  • Podcast: Out On The Wire on Public Radio.
  • Avoid long intros
  • Avoid upspeak. this was a particular pet peeve of one presenter, and I must say, I agree with him.
  • Listen to other podcasts to figure out what you like.
  • Half hour podcast is ideal. (80% of people listen to podcasts on the commute to & from work or otherwise in their cars.)
  • Getting Guests & Good Interviews
    • Guest Dock – Form on site the guest fill out. Pick 3 things you want to talk about in order of importance & have them write their own third person bio, and any NSFW disclosures.
    • What is on & off the table?
  • Logistics:
    • Acts or segments to break it up. Used a timer
      • Show notes to reference the time of each segment.
    • Length of show
    • Audio bumpers after each segment.
    • Grab Bag – old quick idea for a topic. (Originated with boring guests.)
    • Call & Oates – Hall & Oates on crappy MIDI.
    • Shared Google Drive for collaborators to work on scripts, planning, etc.
  • Hosting – Solo, or with a co-host.
  • Facts/Interviews/Learn Things
  • Host Chemistry is important is multiple hosts.
  • Have some in the can, that way you can take a day off.
    • Record several sessions before post the first one, if a weekly podcast.
  • Have a location where you record that is limited on errant sounds, such as traffic, family members, pets, etc.

Promotion

  • How grow audience?
    • Social Media
    • G+ community – put post after done recording episode announcing the topic, and another when it is posted.
    • Twitter feed.
    • Mailing List – email sign up.
    • Do a guest show & the very best it can be
    • Audience participation
    • Mention what you liked on other podcasts
    • Crossover/cross promotion
      • Not hard to get other podcasters on your show
      • Increase Luck Surface Area

Pet Peeves on Podcasts

  • Interrupting guests
  • Excessive rants
  • Laughing at something for no reason.
    • No nervous laughter
  • Not passing important visual queue to the audience
    • ex. Look at this, when audio only.
  • Super long intros & transitions (bumpers)
    • 15 second into. tops
  • Forced Academia – Level of pompousness/arrogance
    • Don’t condescend
    • No bad/wrong fun
    • Don’t shit in pool

Audience Questions

  • How handle multiple guests?
    • How “GM” the interview?
  • How do you triage or post-mortem each episode? (My question)
    • Pay attention to each piece
    • Take notes
    • Feedback from listeners
    • LISTEN to each episode the very next day.
      • What was good, what can be done better, what segment doesn’t fit, etc.
    • Listen to yourself.
      • You will find things in the way you speak and your own vocal quirks that you want to fix.
  • What is the right ratio of recording the show to editing?
    • Silence is no problem at all.
    • Don’t fix everything.
      • Max 4 hours to fix a one hour show.
      • Find the right ratio of re
      • Editing is the difference between a good show and a great show.

[Update: Added links to Part I and Part II of the recorded panel at Dead Games Society.]

A Solo Presentation and Chat With Michael Witwer

Following the presentation, Growing Up Gygax, there was another presentation by Michael Witwer, Genesis: Unexpected Journey of Gary Gygax. The word that this event was moved did not happen, or else I was the only one signed up. There was audio visual trouble, so we just sat down next to each other and he ran the Power Point on his laptop.

Michael identified the correct name of the sanatorium Gary explored as a youth, with its below ground tunnels. He referred to them as steam tunnels or laundry tunnels. At the mention of steam tunnels, I found it oddly ironic about the “steam tunnel guy” in the 80’s.

Gary called it the Oak Hill Sanitarium. It was actually the Oak Wood Sanitorium on Catholic Hill, so Oak and Hill were put together, causing the difficulty. When Gary was young, the building still stood and the steam or laundry tunnels were still accessible. There were also holding cells, very much a dungeon setting.

It was cool to sit down and talk a bit about his book, Empire of Imagination, etc. Recently, the audiobook version came out. Next the paper back is forthcoming and will have additions and corrections. Michael is super cool and a nice guy. He has ideas for other books, but he’s not sure if he’ll ever do another biography. I bought a copy of Michael’s book, and got his autograph.

On Saturday, before I left, I ran into Stephen Sullivan, and got a copy of the color print of his map for the end pages for Empire of Imagination.

I only wish I had the energy and drive to brave the cold and find some of the sights. It’s only fours hours or so away, so I might try when it’s a bit warmer, and make a weekend drive of it.

Stephen Sullivan map for Empire of Imagination
Stephen Sullivan map for Empire of Imagination

GaryCon VIII Wrap Up

I got back from GaryCon VIII, about 8:00 PM Sunday. What a blast!

Not that they’d ever change the name, but “Awesome Con” sums up my opinion of Gary Con.
 
Gary Con, AKA Awesome Con!!

I only played three games all weekend, but I had a ton of fun meeting people, swapping stories, and sharing our mutual love of gaming.

I got signatures of tons of gaming celebrities, like Darlene, Frank Mentzer, Tim Kask, Terry Kuntz, Jeff Butler, Larry Elmore, Jeff Easley, David “Diesel” LaForce, Mike Mornard, Jeff Perren,Terry Pavlet, Stephen Sullivan, Jim Ward, Tom Wham, Lou Zocchi, and Ernie, Elissa, Heidi, Cindy, and Luke Gygax, and more.

I showed those artists from back in the day a stipple drawing my brother did of a dragon. It’s about 18 x 24. They were impressed, which I thought was cool.

On Sunday, I made the rounds of the original TSR artists and and bought something from all but Diesel and Darlene, who were not there. If Darlene was there, I missed her

I also ran into Aaron Yonda, who plays Chad Vader and Hal from the Chad Vader YouTube series. I also met Brad Knight, who plays Randy from the same series, and got their autographs on my copy of the program guide. Aaron even invited me to game with them, but our schedules didn’t sync up.

I also met Pat Kilbane, an actor some may know, who is working on a D&D documentary. See Dorks of Yore for future announcements. I got him to sign my program book too.

Really cool, I met +Satine Phoenix, who I had not heard of before, but does more than one RPG podcast: Game School, on the TSR Podcast Network, and is a 20+ year D&D player. She also hosts her own PodCast, Drawmelt. She is also the very talented artist behind New Praetorians. It was her first Gary Con too, and it’s cool that I now call her friend. She was so cool to do a video plug for this blog! She also just gave me a sketch of a dragon she did at a con when I showed her a picture of a print of a dragon my brother did. I also asked her to sign my program. She even drew her own portrait.

I made several new friends, most that I know from online, and we finally met in person.

I even have an opportunity that isn’t a done deal yet, that is just making me geek out!

One of my online friends, +Mark Hunt, bought the IP for Gang Busters, and great things are coming. I recall seeing something about Gang Busters, but I had a lot going on when I saw that, and didn’t realize it was Mark until I ran into him. He has NPC cards with mugshots, and they make great character sheets for convention and pick up games. Follow the G+ TSR Gang Busters Community for lots of cool stuff. I’ll mention them when it’s ready. We talked about collaborating on some things in multiple genres/rule systems, one of them being Gang Busters! Wow! I haven’t played in 30+ years, so I guess I need to brush up on the rules….

I was present when a Hollywood style deal happened. It was a verbal 30 second thing. One person said they had an idea for a Kickstarter, but needed voice actors for the introductory video, and a person who lives in L.A. said, “Send me the script and I’ll get X and Y to do it. They’d love to do it since they are gamers.”

There are so many cool things I learned that I can’t talk about, either because it isn’t a done deal, or not my place to discuss.

I bought 3 Jeff Easley pen and ink drawings that he did for some game company in Canada that folded and never paid him. Not only did I buy the originals, but he signed over the rights! He is a super cool and nice guy! I’m going to be making t-shirts and other things to sell online (CafePress). I told him whatever I make, I’m sending him a copy. Using Gimp I got the black image for light colored items to look great, but swapping the colors and getting the transparency right for a white image on a dark shirt, is a bit tricky for some reason. So I’ll put some more time into it tonight. Hopefully, I’ll have things good to go for doing shirts soon.

Everyday of the last four days has been the most awesome and unexpected series of right place/right time that I have ever had in my life! I am just so excited! Zach, my youngest, said he’s never seen me so excited. I was telling that to someone else and they said I ought to buy a lottery ticket. I hadn’t even thought of that, so I did. Not that I expect to win anything, but just in case….

I don’t expect to get rich or quit my job, but I think I could make enough to pay off some bills quicker, and have some fun money. Even if it’s only enough to support my hobby, and I just have fun with it, is all that’s important. Life is good!

I’m so glad I was off work Monday to recuperate after not getting enough sleep several nights in a row. I’m getting ready for the huge mental shift in gears that will come Tuesday morning. There’s usually some catastrophe that happened when I’m out of the office that I have to clean up. So I have decided to not let whatever it might be derail this great mood! Turns out it was Outlook not wanting to start and asking for the debugger. Thankfully, just start it in safe mode as per Google search results.

No emergency, things not crazy busy, This is the best return to the office after time off I have had in a long time!

I’m going to review my prior Gary Con VIII articles and find all the places I mentioned I’m doing a full article. I can think of at least three I proposed, but think it might be six or more.

See below for links to my other articles on Gary Con VIII.

GaryCon Day 0, GaryCon Day 1, GaryCon Day 2, GaryCon Day 3, GaryCon Day 4, Gary Con Wrap Up

Quick Interview With Jeff Perren

In my quest to get signatures from all of the special guests at GaryCon VIII, I tracked down Jeff Perren, in the miniatures warfare room.

He graciously signed his blurb in my program.

During the Growing Up Gygax session I had attended just a short while before, Luke mentioned that Jeff Perren had disavowed the fantasy portion of Chainmail, and that it was all Gary. So I asked him if he was getting ready to play Chainmail, at the sandtable where he was sitting, and he said, “No, Cavaliers and Roundheads.” Then he said something I didn’t expect. “I have never played Chainmail by the rules as published.”

He was gracious enough to let me get out my cellphone and let me record his re-statement of what he told me.

I stopped recording too soon. Jeff went on to talk about the last time he played against Gary in 2006. I believe the picture of them together in the program guide is of that day.

NOTE: If I am not the first to ask this question and publicize his answer, please let me know with a formal citation of the source.

GaryCon Day 0, GaryCon Day 1, GaryCon Day 2, GaryCon Day 3, GaryCon Day 4

GaryCon Day 4

Today was simple, and far shorter than all the other days. I’m now home and catching up on email and other tasks that got backed up while I was gone. Thankfully, I planned ahead and took Monday off from work when I signed up for the time off, so I can unwind before getting back to the grind on Tuesday.

Of course, I started by getting up, getting showered and dressed, and taking my stuff to the car, and going to the con.

I went to the TSR artists that were present, and bought something from each of them. My brother, Robert, is quite talented, but doesn’t want to do what it takes to make money with his art. I showed a picture of a print of a picture he did and all of the artists commented on how much they liked it. I’ll have to tell him, if I can ever catch him awake. He works third shift, so we’re not on the same schedule.

Unfortunately, Darlene wasn’t there, and I had hoped to buy one of her prints.

I bought several originals from Jeff Easley. Three of them were originally for a Canadian company that went bust and never paid him.  Thus, he retained all rights, and actually signed over the rights to me! All I did was ask, and he said, “Sure, you can do whatever you want with them.” I asked him to sign something, just in case, and he did! I am numb! Of course, I told Jeff that whatever I do with them, I’ll send him a free sample of each. I’ll be doing t-shirts as soon as I get them scanned and figure out which online service will best meet my needs. My youngest son, who’s 19, lives with me and said his friends would all be interested. That was something I thought of on the drive home, give shirts to my sons so all their friends see them. I hope to at least pay for all the art I bought today….

I also bought three prints from PAV and one from Jeff Butler, and the first volume of Larry Elmore’s collected works. Larry Elmore liked that my name is Larry. He started a dedication and signing it, and I said, “I better pay for that since he’s almost done.” Then Elmore said something like, “That Elmore’s such an egotistical &%$%^.” LOL

I also bought the GaryCon VIII module, and Jeff Butler signed the cover, the same cover as the program, which he also signed.

I then attended a session by Tim Kask on Riding the Rocket: TSR’s First 5 Years. I missed the first twenty minutes or so, but I enjoyed it immensely. Tim recommended that we read the book Orcs, and that it changed his view on orcs, and that he no longer sees them as just meat sacks.

Pat Kilbane filmed Tim’s presentation for use in his D&D Documentary. I had the honor of asking the last question, “What was the thing you like best about working at TSR, and what was the thing you liked least or might want to do differently in hindsight?” Others besides Pat also recorded his response on video, I wish I had. Basically, he voiced his disapproval of the Blume’s business acumen. He said that he loved working with Gary and having so much fun. The second thing he liked was the opportunity to go back to teaching.

I managed to get a few more signatures in my program guide, but I missed several. However, I was not disappointed. I got the ones that I really wanted, and that meant the most to me.

I had a blast and plan to go next year.

GaryCon Day 0, GaryCon Day 1, GaryCon Day 2, GaryCon Day 3, GaryCon Day 4, Gary Con Wrap Up

GaryCon Day 3

I didn’t have as much organized activity today.

When I arrived, I went to the vendor room, and got Jeff Butler to sign the cover he did for the GayCon program, and also his picture under special guests. I was reading something the night before and realized that Darlene was there and that I had actually sat next to her in the restaurant the night before at supper. I got her signature, even though she wasn’t in the special guest section. I had a few others sign my program that I wanted.

I attended the panel for Growing Up Gygax, which was moved from 7 PM to 10 AM. It was a great time where author Michael Witwer, author of Empire of Imagination, asked several questions before opening up to audience questions. That was very interesting to get the scoop on what it was like to grow up in the Gygax household before and after D&D. After all the questions, I thanked the family for doing GaryCon and got each of their signatures. I also had Michael Witwer sign it, and I bought his book, which he also signed.

Following that presentation, there was another presentation by Michael Witwer, Genesis: Unexpected Journey of Gary Gygax. The word that this event was moved did not happen, or else I was the only one signed up. There was audio visual trouble, so we just sat down next to each other and he ran the Power Point on his laptop.

I’ll have a separate article later about Michael’s presentation and our side chat. Very cool!

After our time was up in that room, I resumed my quest to get all the pictured special guests to sign my GaryCon VIII program. I finally caught Jeff Perren waiting for the sand to dry to set up for Cavaliers & Roundheads. I got his signature, and ended up doing a quick little interview. I have a video interview that I’ll be posting later. I need more bandwidth, which will come when I get home sometime Sunday.

I’m not sure when I’ll get all my videos and pictures posted. I need more bandwidth and time.

I also met Mark CMG Glover getting ready to play with Jeff. It was cool to meet face to face.

I then got Mike Mornard’s signature.

I went to the deepest area of the con where WotC and Paizo were located. I spoke to a person at the desk and got the impression that I would be able to come down and get the WotC people signatures at some point. A couple hours later, when I returned, there was a new person at the desk and when I asked when they might next take a break, she said, rather coolly, “When they’re done.” I interpreted that as I should know better than to ask. I wasn’t trying to interrupt the game, just trying to get all the special guest signatures. Oh, well…..

Just before the charity auction, there was buzz about a big announcement, that by now, is already out there. Jim Ward received the first ever E. Gary Gygax lifetime achievement award! It was so cool that I was there to see him get it. It is very appropriate to come the 40th anniversary year of the first science fiction game, Metamorphosis Alpha. Also the first game called a “role playing game” on the box.

I then just wandered, and came upon Ernie Gygax sitting and catching a breather after his game. He was telling stories about playing, working as a shoeshine boy at the Playboy Club, etc.

I went to the dealer room to see what was up. On the way out I noticed that I advanced to the 2nd round of the C&C tournament that finished playing over an hour ago. Ooops…. That was the only place I saw that. I forgot to look for it. I also told them that I had things scheduled at that time when they recruited me for round 1.

I then passed Lester Smith in the hall, and got his signature.

I then ran into Satine Phoenix who invited me to meet with her crew in the lounge after they dropped stuff off in their rooms. After I got to the lounge, I ran into Mark Hunt. He and I talked about Gang Busters, and many other things. Mark agreed to do an interview after we get home. I also got wind of a couple of things coming down the pike from Mark. I don’t think all of it is a secret, but what isn’t secret isn’t ready for promotion yet, but when it’s ready, I’ll share it.

I also watched a friendly cooperative deal happen between a game designer and someone else. That was the coolest thing to see it happen like that. It was just as easy as it looks in the movies. Here’s my card, send me the script, I’ll show it to X & Y, and I bet they’ll do it for free because their gamers. It’s not my baby, so I won’t give specifics, but when it’s out there, I’ll talk about it here.

Satine and her crew showed up and we talked and had a good time.

I met +Jeremy Whalen, the guy doing a lot of Mark Hunt’s editing/layout, and at this late hour, I am drawing a blank on his name. We found an empty table to talk and were invited to play C&C by a woman and her husband we were visiting with after Satine & crew went to get supper. The woman was the GM and we had just gotten started when her husband ran out of steam. The rest of us talked until we dwindled away, and I returned to my hotel and did this article.

Sadly, tomorrow is the last day.

GaryCon Day 0, GaryCon Day 1, GaryCon Day 2, GaryCon Day 3, GaryCon Day 4, Gary Con Wrap Up

GaryCon Day 2

Today was a slower day, as far as events scheduled. I didn’t have anything scheduled until 1:00 PM. I planned to sleep in, but since I live in the Eastern Time Zone, I was wide awake at 6:30 AM Central time.

I went ahead and got ready and went to the Con.

I saw a few friends in passing in the hall, and visited with Jeff Easley to show him a picture my brother did, that I mentioned to him yesterday.

I then stopped by +John Reyst’s Open Gaming Store booth, where I met +Mark Hunt.  I recalled seeing a post about Gangbusters, but had not clicked that it was back. Mark is now the owner of the Gangbusters IP! I first learned of Mark with his prolific postings of items for White Star. Many know him for his DCC setting Drongo. With Gangbusters, he has little booklets filled with location ideas, like a diner, and NPCs that could also be used as pregens for con games.

Mark shared some of the reasons he is so prolific, in addition to being retired, but that’s a long story for another day.

While John, Mark, and I were visiting, Frank Mentzer comes up and signs copies of Razor Coast by Frog God Games, one a Swords & Wizardry variant and the other Pathfinder. I gave in and got the Swords & Wizardry one. However, I wasn’t able to get a massive discount for the defaced book that had been written in….

I then had to get something to eat before my 1:00 PM session: D&D Documentary Teaser and Q&A. Pat Kilbane is working on a D&D documentary. It is a third documentary unrelated to the other two documentaries now tied up in litigation. There is enough about this documentary, that I’m going to write up a separate article. In short, I will do what I can to promote it. My new friend, +Satine Phoenix, was one of the interviewees in the clips we were show, and she happened to join in, as she was in Frank Mentzer’s game following this 1 hour session.

Next was the big fun I was waiting for, playing D&D with a play test of a new adventure by Tim Kask. Only three players showed up and we needed more, so instead we played War of Kings.  You can order the game here. Tim said that he supported the Kickstarter because of how nice everything looked, but it is a good game and he really likes it. It is a strategy and resource management game. It has some different mechanics that are simple once it clicks how they work.

I then nearly missed a presentation on dice by Lou Zocchi. I put into my Google Calendar the wrong room name, and got discouraged, when I thought to check my registration information and learned of my mistake, and got there 20 minutes late.

There was supposed to be an artist’s gathering in the bar, but there was no sign, and there are two bars, so I didn’t find it.

The one suggestion I would make for the next GaryCon, is to have the room names and a map of the facility in the program booklet. Another suggestion would be to have a printout of events by slot. there were several printouts in each game area that listed events by event name. However, it would be helpful to find games in a given time slot.

Finally, I met up with some friends and we talked. Mention of a game was made, but we just talked. I ran out of steam, so left for my hotel.

I decided to hurry up and post this, and will make new articles with all of my GaryCon pictures and topics that need their own article.

GaryCon Day 0, GaryCon Day 1, GaryCon Day 2, GaryCon Day 3, GaryCon Day 4, Gary Con Wrap Up

GaryCon Day 1

Day one of GaryCon 8. I found Jeff Easley in the dealer’s room and got him to sign my DCC book on one of the pieces he did in it. I also asked him to sign my program booklet on his blurb in it. I then repeated that as I came across different people in the book.

I then located Jim Ward, across from Jeff Easley, and he graciously signed his blurb in my program booklet. He was also kind enough to wait while I ran to my car to get things for him to sign. He was surprised at what I had, but let me drag each piece out. Metamorphosis Alpha re-print from Lulu, the MA GM screen, Gods, Demi-Gods, and Heroes, my two Dieties and Demigods with Cthulhu, Greyhawk Adventures, and Legends & Lore, and finally the 2nd edition Gamma World I bought last summer.

Lou Zocchi had the clear crystal dice, similar to my original Game Science set that a couple disappeared when I think a kid at a con accidentally got a couple of mine. Lou was kind enough to sign my program and my 50 Things To Do With A d50.

Tim Kask came by the Game Science booth and was kind enough to sign his place in my program, and his forward in my hardcopy Swords & Wizardry.

Next I got Tom Wham and Ernie Gygax to sign their blurbs in the program. On the way in yesterday, I realized that I left my copy of Awful Green Things From Outer Space with my other board games, since I keep them separate from my RPG materials. Just a matter of storage. Oh, well….

I signed up for mostly panels on things that caught my interest, and only one game for the whole weekend. I knew I’d get in on other games.

Lou Zocchi asked me to go get him a program after he signed mine, so after I took all my newly signed books to my car, I did so. While there, I got recruited to play in the Castles and Crusades Tournament, starting in ten minutes. I had never played C&C, and this was only the second RPG tournament I had ever been in. The first one was 30+ years ago at ConQuest in Kansas City, MO.

The tournament did not have a lot signed up, so we started late, between delays in finding the table and the guy who recruited me getting enough other players. It was fun, and different. I just went to long without eating, and ran out of energy, until the table side service finally showed up, and hour after I asked a server to find someone to take my order.

Next I attended the Podcast Panel, with hosts from Game School, Gaming and BS, Cube of Death, Drink Spin Run, and Dead Games Society. +Satine Phoenix was one of the 8 panelists and only woman. Afterwards in the bar, I commented to her that the ratios of women to men seemed about right, and she pointed out that it is closer to 50/50 but a lot of women have husbands and boyfriends that don’t want them to play, or do things to discourage them, like kill off their characters. She gets a lot of women players out in Hollywood. We had an interesting conversation going, but the conversation got derailed with others coming up to speak.

Satine gave a bunch of us these d20 rings, that you can wear and roll a d20. Very cool.

I then asked for a picture, since others were getting pictures. I asked her if it was OK for me to post the picture on my blog.  She said, “Sure, what’s the name of your blog, we’ll do an intro.”

Me and Satine Phoenix
Me and Satine Phoenix

It took 5 or 6 takes because she stumbled on my name and the blog name the first time, and it took a few more for her to get the blog name right. I’ll post the blooper reel after I get home. It’s multiple files, but I want it in one video.

Later in the evening after the TSR Artists Panel, I got Steve Sullivan, David “Diesel” LaForce, and Larry Elmore.

Arter the panel, I ran into +Aaron Yonda, AKA +Chad Vader, and asked him to sign my program. I had met him in the morning at the con registration area, and talked with him a bit while we waiting. Aaron said, “Randy’s here, from the web series, we’re in the game library, he’ll be glad to sign.” So I added Randy Knight, who played Empire Market’s manager. Cool!

I then got something to eat for supper just before 10:00 PM. I waited too long to eat, so I ran out of steam. It was a long day, and a good one.

I look forward to tomorrow!

GaryCon Day 0, GaryCon Day 1, GaryCon Day 2, GaryCon Day 3, GaryCon Day 4, Gary Con Wrap Up